[TUTORIAL] Torchlight Effect Modding

idlehands88 Mar 24, 2011

  1. idlehands88

    idlehands88 Mong BANNED
    0/47

    Joined:
    Aug 9, 2009
    Messages:
    0
    Likes Received:
    20
    Trophy Points:
    0
    Console:
    Other
    EFFECT VALUE MODDING

    1. Put all the items you want to mod into your "Shared Stash" chest (NOT the "Stash" chest)

    2. Exit Game to save then return to dashboard

    3. Extract your Gamesave off your xbox (USB, xport, etc.) NOTE!!!! DO NOT USE MODIO IT WILL DELETE YOUR SAVE!!!!!!!

    4. Open your save in Horizon

    5. Extract "sharedstash.bin" from your save

    6. Open sharedstash.bin in a HEX Editor

    7. Search for "FFFFFFFFFFFF0000006400000064"

    8. Your Values start 13 bytes after the last 64 from the above hex code

    PICTURE:
    [​IMG]

    9. Save and exit HEX Editor

    10. Replace your OLD sharedstash.bin with your modded one

    11. Rehash and Resign

    12. Replace your Save on your HDD/USB

    13. Load up Torchlight from the Games Library

    14. Load save and enjoy!

    Change the values to anything between 4400 - 4800 (4400 = a few thousand, 4800 = a few hundred thousand)

    Some items may have more than 1 effect. For example if an item has 4 effects (Add HP, Add MP, Ice Damage and Fire Damage). In HEX Editor you will have 4 different areas to mod. Item Names are in Upper and Lower case letters, and Effects are ALWAYS IN UPPER CASE.

    NOTE: DO NOT PUT TOO HIGH OF A NUMBER FOR MOVEMENT SPEED, CASTING SPEED OR HEALTH. If you have too much Health, you will keep dying until you unequip it (if you can't unequip it before an Autosave, your character will stay dead as if you had Hardcore Mode on).


    EFFECT ID MODDING

    1. Do the above steps on how to get the save ready for modding

    2. Find the Effect Name (NOT Item Name)

    3. Count 6 bytes after the name

    4. Your ID is the 7th byte after the Effect Name

    PICTURE:
    [​IMG]

    ID List (made and tested all by me):
    01- +Range Damage
    02- +Fire Damage
    03- +Magic Attribute
    04- +Mana
    05- +Health
    06- Mana Restore
    07- Health Restore
    08- +Armor
    09- N/A
    0A- +Damage
    0B- +Damage Taken Increased
    0C- +Knockback
    0D- +Sight
    0E- +View Angle
    0F- -Melee Damage
    10- +Range Damage
    11- +Defence
    12- +Magic
    13- +Mana
    14- +Health
    15- +Movement Speed
    16- +Attack Speed
    17- +Armor
    18- N/A
    19- +All Damage
    1A- -Damage Taken
    1B- +Magic Find
    1C- +Gold Drop %
    1D- +Faster Cast Speed
    1E- +Health Steal
    1F- +Mana Steal
    20- +Damage Reflected Back to Attacker
    21- +Chance to Block
    22- +Reduced Level Requirements
    23- +Armor
    24- +Magic Defence
    25- +Fire Resisitance
    26- +Ice Resisitance
    27- +Electrical Resistance
    28- +Poison Resistance
    29- +Sight
    2A- +View Angle
    2B- +Knockback
    2C- N/A
    2D- Create Town Portal
    2E- Identify Item
    2F- +Summon Duration
    30- +Damage Reflect
    31- +Life Steal
    32- +Mana Stolen on Hit
    33- +Gold Drop
    34- +Damage
    35- +Knockback Resistance
    36- +Degrade Armor
    37- +Crit Chance
    38- +Interupt Chance
    39- Transform into Bat (use on a fish only)
    3A- N/A
    3B- N/A
    3C- +Reflect Missile Damage
    3D- N/A
    3E- +Chance to Block
    3F- N/A
    40- +Chance to Stun
    41- +Learn ???
    42- +Armor Degrade per Hit
    43- Desummon a ???
    44- +Experience Gain
    45- +Stregth Attribute
    46- +Dexterity Attribute
    47- +Strength
    48- +Dexterity
    49- Transform into a Troll (use on a fish only)
    4A- Cast ???
    4B- Cast DOG
    4C- Cast ???
    4D- +Fame Gain
    4E- +Missile Range
    4F- +Chance to Fear Target
    50- +Chance to Convert Target
    51- +Chance to Cast ??? When Struck
    52- +Level to ??? Skill
    53- -% Vender Prices
    54- +Fishing Luck
    55- +Attack Spell Levels
    56- +Defence Spell Levels
    57- +Charm Spell Levels
    58- +Damage When Duel-Wielding
    59- +Crit Damage
    5A- +Potion Effectiveness
    5B- +Pet/Minion Damage
    5C- +Pet/Minion Speed
    5D- -Item Requirements
    5E- -Armor Requirements
    5F- -Spell Requirements
    60- +Pet Town Travel Speed
    61- +Pet/Minion Armor
    62- +Martial Weapon Requirement
    63- +Martial Weapon Damage
    64- -Range Weapon Requirement
    65- -Mage Level Requirement
    66- +Range Weapon Damage
    67- +Mage Weapon Damage
    68- +Pet/Minion Health
    69- Cast ??? on Death
    6A- +Chance to Freeze Target
    6B- +Chance to Burn Target
    6C- +Chance to Poison Target
    6D- +Chance to Shock Target
    6E- Kills Unit Immediately
    6F- Sets Unit Visible
    70- Fades Unit Out
    71- Warp to Specific Dungeon
    72- Permently Increase Strength
    73- Permently Increase Dexterity
    74- Permently Increase Magic
    75- Permently Increase Health
    76- Permently Increase Defence
    77- Permently Increase Mana
    78- +Add Stat Point(s)
    79- Resistance to Flee
    7A- +Damage Absorption
    7B- +Mana Recovery
    7C- +Health Recovery
    7D- +Health Stolen to master on Hit
    7E- +Health Stolen to Master
    7F- +Chance to Stop ???
    80- Silences Target
    81- N/A
    82- +Emotional Damage
    83- +Futuristicness
    84- +Jauntiness
    85- +Socks
    86- +Resistance to Logic
    87- Noodle Arms
    88- +Interupt Resistance
    89- +Resistance to Charm
    8A- +Resistance to Silence
    8B- +Stun Resistance
    8C- +Slow Resistance
    8D- N/A
    8E- Swaps pos With Pet
    8F- Respec
     
    • Like Like x 1

Share This Page

Close