[TUT] Disneys (G-Force) hex editing

jpope420 Oct 3, 2010

  1. jpope420

    jpope420 Developer XPG Developer
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    I did not make this tut all the credit goes to
    "playinghalotoday"
    Unlimited money and weapon ammunition in the Xbox 360 video game G-FORCE.

    The video game is based on the DISNEY movie about a secret team of highly trained English speaking Guinea Pigs and their animal friends. They must stop an evil genious from taking over the world who is using household appliances equipped with Artificial Intelligence.



    LOCATION OF THE G-FORCE GAMESAVE:

    1.The folder ID for G-Force is 425607E8.

    2. If you've never accessed your Xbox 360 files on your computer, there are plenty of tutorials found on the web.

    3. Our tutorial(s) assume you have a basic understanding of how to acess your Xbox 360 files, and how to edit gamesaves using a hex editor.



    LOCATION OF SABERSENSE CREDITS (MONEY):

    1. Credits are found in a maximum set of four bytes at the following, Offset 0x0000E431.


    LOCATION OF PLASMA GUN AMMO:

    1. Actual usable Plasma Gun ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E3A4.

    2. Your current maximum allowed Plasma Gun ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E3A8.



    LOCATION OF CLUSTER RIFLE AMMO:

    1. Actual usable Cluster Rifle ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E3B8.

    2. Your current maximum allowed Cluster Rifle ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E3BC.




    LOCATION OF NANOHACKER AMMO:

    1. The NanoHacker is unique in that it has different sized sets of locations for where ammunition is located.


    Here is the first set of two bytes:

    1. Actual usable NanoHacker ammunition is found in a maximum set of two bytes at the following, Offset 0x0000E3EA.

    2. Your current maximum allowed NanoHacker ammunition is found in a maximum set of two bytes at the following, Offset 0x0000E3F2.


    Here is the second set of four bytes:

    1. Actual usable NanoHacker ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E408.

    2. Your current maximum allowed NanoHacker ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E40C.




    LOCATION OF SHOT BOLTER AMMO:

    1. Actual usable Shot Bolter ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E3CC.

    2. Your current maximum allowed Shot Bolter ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E3D0.



    LOCATION OF FREEZE CANNON AMMO:

    1. Actual usable Freeze Cannon ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E444.

    2. Your current maximum allowed Freeze Cannon ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E448.




    LOCATION OF FLAMETHROWER AMMO:

    1. Actual usable Flamethrower ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E3E0.

    2. Your current maximum allowed Flamethrower ammunition is found in a maximum set of four bytes at the following, Offset 0x0000E3E4.

    :thumbsup:
     

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