Satoru Iwata, Nintendo president, died on Saturday (11) at 55, announced in a statement the company released Sunday (12) -. Monday morning (13) in Japan According to the Japanese company, Iwata was victim a growth in the bile ducts, or cholangiocarcinoma, a rare type of cancer. "Nintendo Co., Ltd. deeply regrets to announce that President Satoru Iwata died on July 11 due to a growth in the bile ducts," says company statement. Iwata was born on December 6, 1959 and was named global president of Nintendo in May 2002, succeeding Hiroshi Yamauchi and becoming the fourth CEO. Because of health problems, Iwata did not attend the E3 2015 in Los Angeles. His participation in the digital business conference was attended by a puppet, probably voiced by Iwata himself. He also did not attend the E3 2014. Also according to the official statement, the company now has two representatives directors: Genyo Takeda and Shigeru Miyamoto. It is unclear how will the structural organization of Nintendo from now. Satoru Iwata was born in Sapporo, the fourth largest city in Japan, and has been working in the studio HAL Laboratory shortly after graduating in computer science in the early 1980s was producing software engineer in 1983, and helped create the games Balloon Fight and EarthBound, plus some titles Kirby series. Very Kirby success can be attributed to Iwata. In 1993, he became president of HAL, and in 2000 won the position of director within Nintendo, becoming President in 2002. In office, he was one of those responsible for launching consoles like GameCube, Nintendo DS, 3DS, Wii Wii U. After becoming president of Nintendo in 2002, he continued working for the HAL but as a consultant. In June 2013 he was appointed the president of Nintendo of America, leading the company globally. Iwata also worked on the series Super Mario, The Legend of Zelda and Animal Crossing. On Nintendo's site, he actively participated in the Iwata Asks section, in which answer questions from fans. It was also his idea to help make major presentations at E3, opting for digital events that would reach more precisely the right audience of each title. Rest in peace, Iwata-san. And thanks for all the great games.