[Question] How to Make a Save Editor

sectonolsen Jun 22, 2013

  1. sectonolsen

    sectonolsen Newbie
    0/47

    Joined:
    Feb 3, 2013
    Messages:
    23
    Likes Received:
    11
    Trophy Points:
    0
    Gender:
    Male
    Location:
    United States
    Console:
    Other
    Hey guys, I have a question. I want to be able to make a Save Editor for X-box games and such. But I have no idea where to start. If you guys could tell me or give me a link to a guide perhaps, that would be much appreciated. I did look around of the forums and online but found nothing. Thanks in advance!

    Some games that I will want to make a save editor for are: KoA Reckoning, Skyrim, Oblivion, Fable II, Fable III, Fallout 3, etc.

    Thanks!
     
  2. Cr

    CravedDreamModding Newbie
    0/47

    Joined:
    Aug 1, 2013
    Messages:
    15
    Likes Received:
    6
    Trophy Points:
    0
    Gender:
    Male
    Console:
    Xbox
    I have made a couple. Its a quite complicated task.

    For xbox files, you need a STFS library. the most common one is x360. The only downside is you need to release your source code. Before you start coding, you need to find the offset to what you want to edit. there is no simple way to do it other that using a hex editor and spending hours looking through hex to find what you want. then you need to use x360 to open the file, then use a file IO (x360 has one) and edit the value at the offset that you found, then save, rehash and resign.

    x360 link http://skunkiebutt.com/?page_id=362



    if that doesnt make sense then just search on youtube xx
     

Share This Page

Close