Nexuiz XBLA Dvars

•Σиïgмλ• Mar 1, 2012

  1. •Σиïgмλ•

    •Σиïgмλ• The Walrus Of Love XPG Developer Lifetime Gold
    0/47

    Joined:
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    Console:
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    r_WaterRefractions
    r_WaterReflections
    r_WaterUpdateFactor
    r_WaterReflections_ForceParticles
    e_WaterTesselationAmount
    e_WaterTesselationSwathWidth

    r_Contrast
    r_Gamma
    r_Brightness
    cl_invertController
    ctrl_coeff_x
    ctrl_Coeff_z
    aimAssist_enable

    r_TexturesFilteringQuality
    r_DynTexAtlasMaxSize
    r_DynTexMaxSize
    r_TexAtlasSize
    r_ShadowsMaskResolution

    r_EnvCMResolution
    r_EnvTexResolution
    r_EnvTexUpdateInterval
    e_Decals
    e_DecalsLifeTimeScale
    ca_EnableDecals
    e_LodRatio
    e_LodMin
    e_ViewDistRatio
    e_VegetationSpritesDistanceRatio
    e_Lods
    r_CloudsUpdateAlways

    r_DepthOfField
    r_MotionBlur
    r_Flares
    r_checkSunVis
    r_Coronas
    r_Beams
    r_BeamsDistFactor
    r_BeamsMaxSlices
    r_UseEdgeAA
    r_SSAO
    r_UseGSParticles
    r_Brightness
    e_ParticlesThread
    e_ParticlesReceiveShadows
    r_ATOC

    e_Clouds
    e_CullVegActivation
    e_TerrainDetailMaterialsViewDistXY
    e_TerrainDetailMaterialsViewDistZ
    e_LodMin
    e_LodRatio
    e_DynamicLightsMaxEntityLights
    e_ParticlesObjectCollisions
    #e_PhysFoliage
    #e_PhysOceanCell
    e_ProcVegetation
    e_ShadowsOnAlphaBlend
    e_TerrainAo
    e_TerrainNormalMap
    #e_VegetationUseTerrainColor
    e_WaterOceanFFT
    e_WaterOceanSoftParticles
    es_MaxPhysDist
    es_MaxPhysDistInvisible
    g_joint_breaking
    g_tree_cut_reuse_dist
    #i_rejecteffects
    p_max_MC_iters
    r_DynTexAtlasCloudsMaxSize
    r_DynTexAtlasSpritesMaxSize
    r_SSAO_blur
    r_SSAO_downscale_ztarget
    r_SSAO_quality
    r_SSAO_radius
    r_UseSoftParticles
    r_WaterCaustics
    r_WaterReflectionsQuality
    r_WaterUpdateDistance
    sys_flash_edgeaa
    sys_LowSpecPak
    sys_spec_Quality
    sys_float_exceptions
    e_CoverageBufferResolution

    g_blood

    r_TexResolution
    r_TexSkyResolution
    r_TexBumpResolution
    r_DetailTextures
    r_DetailNumLayers
    r_DetailDistance

    e_ParticlesLod
    e_ParticlesMaxEmitterDrawScreen
    e_ParticlesDebug

    r_ShadowBlur
    e_ShadowsMaxTexRes
    r_ShadowJittering
    r_HDRRendering
    e_Shadows
    e_VegetationBending
    i_lighteffects
    r_refraction
    r_sunshafts
    r_ImposterRatio
    e_GsmLodsNum
    e_GsmRange
    r_ShadowBlur
    e_ShadowsCastViewDistRatio
    r_ShadersAsyncCompiling
    sys_LowSpecPak
    sys_physics_CPU
    sys_root
    gpu_particle_physics

    r_Width
    r_Height
    r_ColorBits
    r_DepthBits
    r_StencilBits
    r_Driver
    r_Fullscreen
    r_DisplayInfo
    r_UseEdgeAA
    r_UseSoftParticles
    r_UsePOM
    r_HairSortingQuality
    r_MotionBlur
    r_ShadowBlur
    r_ShadowTexFormat
    r_ShadowJittering
    r_SSAO_quality
    r_sunshafts
    r_TexAtlasSize
    r_TexMaxAnisotropy
    r_TexturesFilteringQuality
    r_MultiGPU

    r_FSAA
    r_FSAA_samples
    r_FSAA_quality
    r_WaterUpdateFactor
    r_WaterReflections
    r_WaterRefractions
    r_WaterCaustics
    r_WaterGodRays
    r_DetailTextures

    sys_flash_curve_tess_error
    sys_flash_edgeaa
    sys_flash_info
    sys_flash_swf_warning

    q_ShaderGeneral
    q_ShaderMetal
    q_ShaderGlass
    q_ShaderVegetation
    q_ShaderIce
    q_ShaderTerrain
    q_ShaderShadow
    q_ShaderWater
    q_ShaderFX
    q_ShaderPostProcess
    q_ShaderHDR
    q_ShaderSky

    # controller settings
    cl_invertMouse
    cl_invertController
    cl_sensitivity
    cl_MotionBlur
    i_xinput
    dt_enable

    # Sound Settings
    s_MusicEnable
    s_SoundEnable
    s_SpeakerConfig
    s_OutputConfig
    s_ReverbType
    s_SoftwareChannels
    s_MaxChannels
    s_SFXVolume
    s_GameSFXVolume
    s_MusicVolume
    s_GameMusicVolume
    s_DialogVolume
    s_GameDialogVolume
    s_Obstruction
    s_ObstructionAccuracy
    s_ObstructionUpdate
    s_CacheSize
    s_SoundMoods
    s_SoundMoodsDSP
    s_MPEGDecoders
    s_VariationLimiter

    # do not ship with the 2 following lines ############################
    s_DrawObstruction
    s_DebugSound

    # sys_spec
    sys_spec
    sys_spec_Water
    sys_spec_ObjectDetail
    sys_spec_PostProcessing
    sys_spec_VolumetricEffects
    sys_spec_Texture
    sys_spec_Particles
    sys_spec_Shadows
    sys_spec_GameEffects
    sys_spec_Shading
    sys_spec_Sound
    sys_spec_Physics
    sys_spec_Full

    # Interface Settings
    g_skipIntro
    cl_hud
    hud_colorLine
    hud_colorOver
    hud_colorText
    hud_showAllObjectives
    hud_voicemode
    g_debug_fscommand
    hud_crosshair
    hud_subtitles
    g_quickGame_prefer_mycountry
    g_quickGame_prefer_favorites
    g_quickGame_prefer_lan
    g_quickGame_min_players
    g_quickGame_map
    g_quickGame_mode
    g_buddyMessagesIngame
    g_displayIgnoreList


    # network debug stuff
    net_scheduler_debug
    net_channelstats
    net_log
    net_showdatabits
    net_meminfo
    net_inspector
    net_random_packet_corruption
    net_wmi_check_interval

    #32/64 bit differences
    profile_threads

    #Debug/QA commands
    MemInfo
    profile
    profile_filter
    profile_smooth
    profile_graph
    profile_graphScale
    profile_sampler
    profile_sampler_max_samples
    profile_pagefaults
    profile_allthreads
    profile_network
    profile_peak

    r_getscreenshot
    p_draw_helpers
    p_draw_helpers_num
    v_profileMovement
    v_debugVehicle
    p_profile_entities
    p_profile_functions
    es_profile_entities
    g_showUpdateState

    s_soundinfo
    s_drawsounds
    s_debugsound
    s_soundenable
    s_musicenable

    mfx_Debug


    #Game
    cl_camera_noise
    cl_camera_noise_freq
    cl_camera_nearz
    cl_voice_volume
    hud_voicemode
    hud_startPaused
    g_battleDust_debug
    pp_UserDataFolder
    pp_UserSaveGameFolder
    pp_GUID
    pp_RichSaveGames
    pp_RSFDebugWrite
    gt_show
    gt_debug
    g_PSTutorial_Enabled
    g_psTutorial_TriggerEvent
    g_psTutorial_Reset
    sv_password
    cl_password
    sv_servername
    hud_crosshair_enable
    hud_crosshair_enable_mp
    g_enableAlternateIronSight
    g_fake
    net_enable_voice_chat
    g_show_fullscreen_info

    #Logging
    log_FileVerbosity
    log_Verbosity

    #Input
    i_debug
    i_forcefeedback
    i_mouse_buffered
    i_mouse_accel
    i_mouse_accel_max
    i_mouse_smooth
    i_mouse_inertia
    i_bufferedkeys
    i_xinput
    i_xinput_poll_time

    ca_useDecals

    #bobbing
    cl_bob
    cl_headBob
    cl_headBobLimit

    e_Clouds
    e_DecalsAllowGameDecals
    e_DecalsLifeTimeScale
    e_TerrainDetailMaterialsViewDistXY
    e_TerrainDetailMaterialsViewDistz
    e_FoliageWindActivationDist
    e_ParticlesLod
    e_GsmLodsNum
    e_DynamicLightsMaxEntityLights
    e_GsmRange
    e_ParticlesMaxEmitterDrawScreen
    e_ParticlesQuality
    e_ShadowsCastViewDistRatio
    e_ShadowsFromTerrain
    e_ShadowsMaxTexRes
    e_ShadowsOnAlphaBlend
    e_SkyType
    e_VegetationBending
    e_VegetationUseTerrainColor
    e_ViewDistRatioDetail
    g_ragdollDistance
    g_ragdollMinTime
    g_ragdollUnseenTime
    i_lighteffects
    i_rejecteffects
    r_Beams
    r_BeamsMaxSlices
    r_BeamsDistFactor
    r_CloudsUpdateAlways
    r_DetailDistance
    r_DetailNumLayers
    r_DynTexAtlasCloudsMaxSize
    r_DynTexAtlasSpritesMaxSize
    r_DynTexMaxSize
    r_EnvCMResolution
    r_EnvTexResolution
    r_EnvTexUpdateInterval
    r_Flares
    r_HDRRendering
    r_HDRBrightLevel
    r_HairSortingQuality
    r_ImposterRatio
    r_SSAO
    r_SSAO_blur
    r_SSAO_downscale_ztarget
    r_ShadowsMaskResolution
    r_TexSkyResolution
    r_TexturesStreaming
    r_UseEdgeAA
    r_WaterReflectionsQuality
    r_WaterUpdateDistance
    r_refraction
    e_LodMin
    e_LodRatio
    e_Lods
    e_TerrainNormalMap
    q_Renderer
    e_SkyUpdateRate
    r_Gamma
    r_MotionBlurShutterSpeed

    #Network
    sv_levelrotation
    sv_gamerules
    sv_port
    sv_password
    cl_password
    sv_lanonly
    sv_bind
    sv_servername
    sv_maxplayers
    sv_maxspectators
    sv_timeofdaylength
    ban_timeout
    sv_timeofdayenable
    sv_timeofdaystart
    sv_gs_report
    sv_gs_trackstats

    net_stats_login
    net_stats_pass

    es_DebrisLifetimeScale



    e_Dissolve
    e_MaxViewDistSpecLerp
    e_ObjQuality
    e_PhysOceanCell
    e_ParticlesLights
    r_FillLights
    s_ObstructionUpdate
    e_PhysFoliage
    r_LightsSinglePass
    s_ObstructionAccuracy
    ca_DrawFaceAttachments




    ca_DrawCGAAsSkin
    net_backofftimeout
    sv_maxmemoryusage
    net_packetlossrate
    net_packetextralag
    lua_debugger
    cc_GroinMaxWeightAngle
    cc_GroinMinWeightAngle
    cc_groinSimulation
    cc_profile
    cc_breast_simulation
    cc_breast_gravity
    cc_breast_minDist
    cc_breast_maxDist
    cc_breast_upperDamper
    cc_breast_lowerDamper
    cc_breast_upperRestRatio
    cc_breast_lowerRestRatio
    cc_neckSimulation
    cc_neckAngleMultiplier
    cc_neckAngleBias
    cc_neck_upperDamper
    cc_neck_lowerDamper
    cc_neck_minDist
    cc_neck_maxDist
    cc_neckAngleMultiplier_LR
    cc_scale_head_factor
    fg_default_preset
    cc_cleanupcache
    cc_maxcachesize
    cc_cache
    cc_verbose
    cc_cacheall
    cc_lodGenNumLods
    cc_lod1GenMaxAngle
    cc_lod1GenTexSplits
    cc_lod1GenSkinning
    cc_lod2GenMaxAngle
    cc_lod2GenTexSplits
    cc_lod2GenSkinning
    cc_lod3GenMaxAngle
    cc_lod3GenTexSplits
    cc_lod3GenSkinning
    cc_lod4GenMaxAngle
    cc_lod4GenTexSplits
    cc_lod4GenSkinning
    cc_lod5GenMaxAngle
    cc_lod5GenTexSplits
    cc_lod5GenSkinning
    sv_password
    cl_nickname
    g_immersive
    g_deathCam
     
  2. AD

    ADDZ Guest

    [​IMG]

    Looks like this game is getting slapped :p
     
  3. •Σиïgмλ•

    •Σиïgмλ• The Walrus Of Love XPG Developer Lifetime Gold
    235/282

    Joined:
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    yea dumb bastards put all there files in RAR files :LOL:
     
  4. AD

    ADDZ Guest

    hehehehehehehe There is even a x360.cfg
     
  5. •Σиïgмλ•

    •Σиïgмλ• The Walrus Of Love XPG Developer Lifetime Gold
    235/282

    Joined:
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    Trophy Points:
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    Console:
    Xbox
    jumpon msn i modded a few test files if ya up for testin em lol plenty points
     
  6. mbrking

    mbrking Newbie
    0/47

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    Console:
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    g_godMode
    p_fly_mode
    i_giveallitems
    i_giveammo
    i_debug
     
  7. XPGCaboose

    XPGCaboose XPG Lifer TeamXPG
    155/188

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    nice job guys. Never heard of this game but i have a feeling i will be playing it very soon. ha ha.
     
  8. KI

    KILLER99997 Newbie
    0/47

    Joined:
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    Did any of you guys ever get mods to work in this game?
     

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