TitanFall is only a matter of days away and information is leaking thick and fast about Respawn Entertainments sci-fi shooter.
Community Manager Abbie Heppe has revealed that the full game will include many more weapons for pilots in the full game and that different game modes will have have different XP distribution.
As well as the different weapons we also have a list of weapon mods which are basically attachments for weapons that can be earned during gameplay, you can see the list below:
Iron Sights â€“ Standard-Issue Sights
HCOG â€“ 1.85x Zoom Holographic Gunsight
Holosight â€“ 2.1x Zoom Holographic Gunsight
AOG â€“ 2.4x Zoom Advanced Gunsight
4.5x Zoom Scope â€“ Mid-range magnification scope
6x Zoom Scope â€“ Long range magnification scope
Extended Ammo Capacity
Leadwall â€“ Disperses pellets over a larger area
Suppressor â€“ Reduces noise and muzzle flash
Enhanced Targeting â€“ Accelerates lock-on rate and increases range
Scatterfire â€“ Increases rate of fire, decreases accuracy of R-97 Compact SMG
Stabilizer â€“ Reduces sway when looking down scope
Match Trigger â€“ Ignores fire rate limit
Starburst â€“ Hemlok BF-R 5 round burst
Counterweight â€“ Maintains higher accuracy while moving
Slammer â€“ Increases rodeo damage
Burst Fire â€“ Fires three rounds
Rapid Fire â€“ Converts the weapon to a semi-automatic rocket launcher with a high rate of fire.
Accelerator â€“ Rate of Fire increases while holding fire
Instant Shot â€“ No build-up, but lower max damage
Capacitor â€“ Deals increased damage, but must be charged to full
Mine Field â€“ Converts the weapon to fire ballistic mines, which plant into the ground when fired, and then detonate using built-in proximity fuses.
Automatic Fire â€“ Fires continually without releasing the trigger
Electric Rounds â€“ Deals increased damage to shields
Explosive Rounds â€“ Deals damage around the point of impact
Fast Reload â€“ Reduces time to reload
Guided Targeting â€“ Direct the flight of the Archer missile
High Density Explosive Rounds â€“ Heavy, powerful explosive grenades
Hydraulic Launcher â€“ Propel grenades further by holding down the trigger
Impact Fuse â€“ Explodes on contact with any surface
Mortar Shots â€“ Lobbing projectiles, larger explosion
Overcharge â€“ Drains shield to accelerate charge
Powered Magnets â€“ Increased magnetic range, reduced damage
Power Shot â€“ Higher max damage, longer charge
Quick Shot â€“ Higher max damage, longer charge
Sniper Assist â€“ Scope displays information about target
Splitter â€“ Lightning arcs to additional targets when it splits
Scatter Shot â€“ Widens the cone of fire
Broadside â€“ Narrows the cone of fire
Recoil Compensator â€“ Reduces recoil while firing
Rolling Rounds â€“ Grenades slide further
Automatic Fire Burn Card â€“ Rapid Fire Shotgun
Semi-Automatic â€“ Fires 1 shot at a time
Splasher Rounds â€“ Anti-Personnel Rounds
Stabilized Warhead â€“ Increased precision, slower rate of fire
Tank Buster â€“ Slower, more powerful missile. Explodes after short delay
Titanhammer Missile â€“ Devastating anti-Titan Missile
Twin Slug â€“ Holds two slugs per magazine, but fires them simultaneously
Match Trigger Burn Card â€“ Ignores fire rate limit
If you were hoping for the game to make use of Xbox One trigger rumble then you are going to be disappointed because Abbie has confirmed that the game will not have this feature, personally I would have expected the flag game for Xbox One to make use of all the features!
There will be 15 maps to play at launch which we have screenshots of here. The game will have a campaign mode that will feature around the multiplayer modes:
Right now its not confirmed if stats will carry over from the Xbox 360 version to the Xbox One, but Abbie says: "I will get clarification"
Obviously as soon as we have confirmation from Abbie we will update this topic.
Server issues aside the beta was well received and Titanfall is set to be a smash hit which must be a relief for Microsoft who are banking on â€œTitanfallâ€ being a sucess to save the currently stalling Xbox One. Although the same title is coming to the PC as well, the multiplayer-only first-person shooter will be heavily advertised as a next-generation console exclusive for Microsoftâ€™s new platform when it launches on March 11th. The Xbox 360 port is going to come out two weeks later on March 25th.