Details of how FIFA 13 will play on Wii U and how it will compare to the game on other platforms were revealed today.
The game can be played traditionally with the Pro Controller or with the GamePad. A single player using the GamePad has a variety of advantages over playing with a traditional controller. One example is that the player can simply tap a teammate on the field to take control of him, rather than having to cycle through players until landing on the desired one, as is the case with traditional control schemes. The GamePad can also be used to assist in scoring. When preparing to shoot, the player can shake the controller or press L3 to bring up the goal on the touch screen. Then, it's just a matter of tapping exactly where you want the ball to go. The GamePad can also be used to analyze stats in-game, set up passes, and give motivational talks to your team during halftime.
Game Informer also has details about a cooperative mode in which one player uses the Pro Controller to actually play, while a second player uses the GamePad to take the role of manager. In this mode, the second player will have a bird's eye view of the field and be able to call for substitutions, tell players where to move during plays, analyze stats on the fly, and more.
There is also one point that seems to differ between stories. The Official Nintendo Magazine quotes Matt Prior, EA producer, in saying that the Wii U version is "on a par with 360 and PS3 and we were even able to make some key graphical improvements. We focused on areas that would have the most impact on the game." Meanwhile, Game Informer notes that the game is actually built from the FIFA 12 engine, and will lack some of the features of the other versions, such as first-touch controls and curving runs.
FIFA 13 is slated to release this September for the Playstation 3 and Xbox 360 and will be featured as a Wii U launch title.