Said Michael Koch the Director Assistant of the game Life is Strange of the development team for the site Eurogamer Dontnod based problem not synchronize the movement of the lips of the characters with the sounds of them, but he said they are currently capable guy to solve this problem. Where he said they made a decision at the start of the process of game development to be the largest percentage of the dedicated to writing the story screenplay and voice acting budget so that they are for us the most important elements of the game, he said that the way they designed the characters do not allow them to make adjustments to solve this problem and that although it is considered a weakness, but he explained that the reaction of the players that came to them suggest that they are not interested so much to them. It is worth mentioning that the second episode of Life is Strange are scheduled to release on March 24 for each of the devices Playstation 4, 3 and xbox one and 360 as well as the PC.