Judgement Super Thread

FatPat666 Feb 20, 2013

  1. FatPat666

    FatPat666 ѪĴůğğäĽŏҲҲƉƴĻȺNѪ Lifetime Gold XPG Retired Staff
    0/47

    Joined:
    Jul 12, 2011
    Messages:
    1,782
    Likes Received:
    822
    Trophy Points:
    135
    Gender:
    Male
    Location:
    50187
    Console:
    Xbox One
    [​IMG]
    [​IMG]

    thanks to @Narmhag

    Thanks To Spyro
    [​IMG]


    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    THanks to Spyro for thos 19 Pics!
    [​IMG]

    [​IMG]


    [​IMG]
    [​IMG]
    [​IMG]

    [​IMG]

    GearGame.GearMut_RoadieRunComet
    GearGame.GearMut_InstagibMelee
    GearGame.GearMut_SuperActiveReload
    GearGame.GearMut_InfiniteSpareAmmo
    GearGame.GearMut_InfiniteSpareAmmo
    GearGame.GearMut_BigExplosions
    GearGame.GearMut_NoAmmoPickups
    GearGame.GearMut_MustDrainHealth
    GearGame.GearMut_MustActiveReload
    GearGame.GearMut_FriendlyFire
    GearGame.GearMut_BigHead
    GearGame.GearMut_Pinata
    GearGame.GearMut_FlowerBlood
    GearGame.GearMut_HeadlessChicken
    GearGame.GearMut_LaughTrack
    [​IMG]
    I will be updating allnight

    (AwardName=EPIC,
    (AwardName=RiftDev,
    (AwardName=TheyreComing,
    (AwardName=VIP,
    (AwardName=GrimReaper,
    (AwardName=MVP,
    (AwardName=MVP_1, Value=5)))
    (AwardName=MVP_2, Value=25)))
    (AwardName=MVP_3, Value=100)))
    (AwardName=MVP_4, ,Value=500)))
    (AwardName=FieldService_1, ,Value=10)))
    (AwardName=FieldService_2,l,Value=20)))
    (AwardName=FieldService_3, ,Value=30)))
    (AwardName=FieldService_4, Value=50)))
    (AwardName=Veteran_1,,Value=100)))
    (AwardName=Veteran_2, ,Value=500)))
    (AwardName=Veteran_3,Value=2000)))
    (AwardName=Veteran_4, ,Value=4000)))
    (AwardName=Winner_1,,Value=50)))
    (AwardName=Winner_2,Value=250)))
    (AwardName=Winner_3, ,Value=1000)))
    (AwardName=Winner_4,,Value=3000)))
    (AwardName=Marksman_1, (StatName=("HeadshotsSP","HeadshotsMP","HeadshotsHB","HeadshotsSU"), ,Value=100)))
    (AwardName=Marksman_2,Value=500)))
    (AwardName=Marksman_3, l,Value=1500)))
    (AwardName=Marksman_4,,Value=4000)))
    (AwardName=Heavy_1, HeavyKillsSP","HeavyKillsMP"), Value=50)))
    (AwardName=Heavy_2,Value=200)))
    (AwardName=Heavy_3,,Value=500)))
    (AwardName=Heavy_4,,Value=1000)))
    (AwardName=Grenadier_1("ExplosiveKillsSP","ExplosiveKillsMP","ExplosiveKillsHB","ExplosiveKillsSU"), Value=100)))
    (AwardName=Grenadier_2, ,Value=500)))
    (AwardName=Grenadier_3, Value=2000)))
    (AwardName=Grenadier_4, Value=6000)))
    (AwardName=Executions_1, StatsToMonitor=((StatName=("ExecutionsSP"), Value=10)))
    (AwardName=Executions_2,,Value=50)))
    (AwardName=Executions_3,Value=100)))
    (AwardName=Executions_4, Value=500)))
    (AwardName=Medic_1,((StatName=("COGMedicRevivesHB","COGMedicRevivesSU"), Value=10)))
    (AwardName=Medic_2,,Value=50)))
    (AwardName=Medic_3,Value=200)))
    (AwardName=Medic_4,Value=500)))
    (AwardName=Reloader_1, ,Value=500)))
    (AwardName=Reloader_2, Value=2500)))
    (AwardName=Reloader_3, Value=10000)))
    (AwardName=Reloader_4, Value=25000)))
    (AwardName=MeleeMaster_1,("MeleeKillsMP","BayonetKillsMP","ChainsawKillsMP"), Value=100)))
    (AwardName=MeleeMaster_2, Value=500)))
    (AwardName=MeleeMaster_3, Value=1000)))
    (AwardName=MeleeMaster_4,Value=3000)))
    (AwardName=UIRMarksman_1,Value=250)))
    (AwardName=UIRMarksman_2,Value=1000)))
    (AwardName=UIRMarksman_3,("UIRMarksmanKillsSP","UIRMarksmanKillsMP","UIRMarksmanKillsHB","UIRMarksmanKillsSU"), ,Value=3000)))
    (AwardName=UIRMarksman_4,Value=6000)))
    (AwardName=HammerburstMkOne_1Value=250)))
    (AwardName=HammerburstMkOne_2,Value=1000)))
    (AwardName=HammerburstMkOne_3,Value=3000)))
    (AwardName=HammerburstMkOne_4,Value=6000)))
    (AwardName=TripWireBow_1, Value=10)))
    (AwardName=TripWireBow_2,Value=50)))
    (AwardName=TripWireBow_3, ,Value=100)))
    (AwardName=TripWireBow_4,((StatName=("ItsATrap"),Value=500)))
    (AwardName=Lancer_1,Value=250)))
    (AwardName=Lancer_2,Value=1000)))
    (AwardName=Lancer_3,Value=3000)))
    (AwardName=Lancer_4, Value=6000)))
    (AwardName=HammerBurst_1,Value=250)))
    (AwardName=HammerBurst_2,Value=1000)))
    (AwardName=HammerBurst_3, ,Value=3000)))
    (AwardName=HammerBurst_4,Value=6000)))
    (AwardName=RetroLancer_1, Value=250)))
    (AwardName=RetroLancer_2, ,Value=1000)))
    (AwardName=RetroLancer_3,Value=3000)))
    (AwardName=RetroLancer_4, Value=6000)))
    (AwardName=Gnasher_1,Value=250)))
    (AwardName=Gnasher_2, Value=1000)))
    (AwardName=Gnasher_3, Value=3000)))
    (AwardName=Gnasher_4,Value=6000)))
    (AwardName=SawedOff_1,Value=250)))
    (AwardName=SawedOff_2, ,Value=1000)))
    (AwardName=SawedOff_3,Value=3000)))
    (AwardName=SawedOff_4,Value=6000)))
    (AwardName=Pistol_1, Value=100)))
    (AwardName=Pistol_2,Value=500)))
    (AwardName=Pistol_3,Value=1000)))
    (AwardName=Pistol_4,,Value=3000)))
    (AwardName=Spotter_1,Value=1000)))
    (AwardName=Spotter_2,Value=3000)))
    (AwardName=Spotter_3,Value=7000)))
    (AwardName=Spotter_4,Value=15000)))
    (AwardName=Incendiary_1,Value=25)))
    (AwardName=Incendiary_2,Value=100)))
    (AwardName=Incendiary_3, ,Value=500)))
    (AwardName=Incendiary_4,Value=1000)))
    (AwardName=FirstBlood_1, Value=100)))
    (AwardName=FirstBlood_2,,Value=300)))
    (AwardName=FirstBlood_3,Value=1000)))
    (AwardName=FirstBlood_4, Value=3000)))
    (AwardName=GrenadeMaster_1, ,Value=200)))
    (AwardName=GrenadeMaster_2,Value=800)))
    (AwardName=GrenadeMaster_3,Value=2000)))
    (AwardName=GrenadeMaster_4,Value=4500)))
    (AwardName=SpecialTeams_1, Value=50)))
    (AwardName=SpecialTeams_2,Value=250)))
    (AwardName=SpecialTeams_3,Value=1000)))
    (AwardName=SpecialTeams_4,Value=3000)))
    (AwardName=MasterAtArms_1, Value=1500)))
    (AwardName=MasterAtArms_2, Value=6000)))
    (AwardName=MasterAtArms_3,Value=18000)))
    (AwardName=MasterAtArms_4,,Value=36000)))
    (AwardName=Rifleman_1,Value=1000)))
    (AwardName=Rifleman_2, ,Value=4000)))
    (AwardName=Rifleman_3, Value=12000)))
    (AwardName=Rifleman_4, Value=24000)))
    (AwardName=Seriously,
    (AwardName=EmbryStar,
    (AwardName=WarSupport_1, Value=5)))
    (AwardName=WarSupport_2,Value=10)))
    (AwardName=WarSupport_3, Value=20)))
    (AwardName=WarSupport_4, Value=30)))
    (AwardName=Survivalist_1,"ChaptersNotDyingSP"),Value=10)))
    (AwardName=Survivalist_2,,Value=20)))
    (AwardName=Survivalist_3,Value=30)))
    (AwardName=Survivalist_4, Value=40)))
    (AwardName=Doorman_1, Value=50))))
    (AwardName=Doorman_2, Value=100))))
    (AwardName=Doorman_3,Value=150))))
    (AwardName=Doorman_4, ,Value=200))))
    (AwardName=ObjectivesDestroyed_1,EHoleDestroyer",Value=50))))
    (AwardName=ObjectivesDestroyed_2,Value=150))))
    (AwardName=ObjectivesDestroyed_3,Value=300))))
    (AwardName=ObjectivesDestroyed_4,,Value=500))))
    (AwardName=FortsRepaired_1, ,Value=50000))))
    (AwardName=FortsRepaired_2, ,Value=100000))))
    (AwardName=FortsRepaired_3, Value=150000))))
    (AwardName=FortsRepaired_4, Value=200000))))
    (AwardName=EnemiesDebuffed_1, Value=100))))
    (AwardName=EnemiesDebuffed_2, Value=500))))
    (AwardName=EnemiesDebuffed_3,Value=2000))))
    (AwardName=EnemiesDebuffed_4, Value=6000))))
    (AwardName=AmmoGiven_1,Value=100))))
    (AwardName=AmmoGiven_2, Value=500))))
    (AwardName=AmmoGiven_3, Value=2000))))
    (AwardName=AmmoGiven_4,,Value=6000))))
    (AwardName=FriendsHealed_1, ,Value=250))))
    (AwardName=FriendsHealed_2, Value=750))))
    (AwardName=FriendsHealed_3,Value=1500))))
    (AwardName=FriendsHealed_4,Value=3000))))
    (AwardName=CampaignTour_1,
    (AwardName=CampaignTour_2,
    (AwardName=CampaignTour_3,
    (AwardName=CampaignTour_4,
    (AwardName=Infinite_1,
    (AwardName=Infinite_2,
    (AwardName=Infinite_3,
    (AwardName=Infinite_4,
    (AwardName=Coalition_1,
    (AwardName=Coalition_2,,Value=1000))))
    (AwardName=Coalition_3, ,Value=3000))))
    (AwardName=Coalition_4, Value=6000))))
    (AwardName=Defender_1, Value=3))))
    (AwardName=Defender_2,Value=6))))
    (AwardName=Defender_3, Value=12))))
    (AwardName=Defender_4, Value=25))))
    (AwardName=Horder_1, ,Value=20))))
    (AwardName=Horder_2, Value=100))))
    (AwardName=Horder_3, ,Value=400))))
    (AwardName=Horder_4,Value=1000))))
    (AwardName=ClassAct_1, Value=5))))
    (AwardName=ClassAct_2,,Value=25))))
    (AwardName=ClassAct_3, ,Value=100))))
    (AwardName=ClassAct_4, ,Value=200))))
    (AwardName=FortDestroyer_1,,Value=100))))
    (AwardName=FortDestroyer_2, Value=500))))
    (AwardName=FortDestroyer_3, Value=1000))))
    (AwardName=FortDestroyer_4, Value=2000))))
    (AwardName=Anarchist_1, ,Value=100))))
    (AwardName=Anarchist_2, ,Value=500))))
    (AwardName=Anarchist_3, Value=1000))))
    (AwardName=Anarchist_4,Value=2000))))
    (AwardName=Slayer_1,,Value=250))))
    (AwardName=Slayer_2, ,Value=1000))))
    (AwardName=Slayer_3, Value=3000))))
    (AwardName=Slayer_4,Value=6000))))
    (AwardName=Champion_1, ,Value=10))))
    (AwardName=Champion_2,,Value=100))))
    (AwardName=Champion_3, Value=250))))
    (AwardName=Champion_4,Value=500))))

    [ChapterCrh1 GearCampaignChapterData]

    [ChapterCrh2 GearCampaignChapterData]

    [ChapterCrh3 GearCampaignChapterData]

    [ChapterCrh4 GearCampaignChapterData]

    [ChapterCrh5 GearCampaignChapterData]

    [ChapterCrh6 GearCampaignChapterData]

    [ChapterCrh7 GearCampaignChapterData]


    [ChapterEpi1 GearCampaignChapterData]

    [ChapterEpi2 GearCampaignChapterData]

    [ChapterEpi3 GearCampaignChapterData]

    [ChapterEpi4 GearCampaignChapterData]

    [ChapterEpi5 GearCampaignChapterData]

    [ChapterEpi6 GearCampaignChapterData]


    [ChapterIsl1 GearCampaignChapterData]

    [ChapterIsl2 GearCampaignChapterData]

    [ChapterIsl3 GearCampaignChapterData]

    [ChapterIsl4 GearCampaignChapterData]

    [ChapterIsl5 GearCampaignChapterData]

    [ChapterIsl6 GearCampaignChapterData]

    [ChapterIsl7 GearCampaignChapterData]


    [ChapterMan1 GearCampaignChapterData]

    [ChapterMan2 GearCampaignChapterData]

    [ChapterMan3 GearCampaignChapterData]

    [ChapterMan4 GearCampaignChapterData]

    [ChapterMan5 GearCampaignChapterData]

    [ChapterMan6 GearCampaignChapterData]

    [ChapterMan7 GearCampaignChapterData]


    [ChapterMus1 GearCampaignChapterData]

    [ChapterMus2 GearCampaignChapterData]

    [ChapterMus3 GearCampaignChapterData]

    [ChapterMus4 GearCampaignChapterData]

    [ChapterMus5 GearCampaignChapterData]

    [ChapterMus6 GearCampaignChapterData]

    [ChapterMus7 GearCampaignChapterData]

    [ChapterMus8 GearCampaignChapterData]


    [ChapterRof1 GearCampaignChapterData]

    [ChapterRof2 GearCampaignChapterData]

    [ChapterRof3 GearCampaignChapterData]

    [ChapterRof4 GearCampaignChapterData]

    [ChapterRof5 GearCampaignChapterData]

    [ChapterRof6 GearCampaignChapterData]

    [ChapterRof7 GearCampaignChapterData]


    [ChapterUni1 GearCampaignChapterData]

    [ChapterUni2 GearCampaignChapterData]

    [ChapterUni3 GearCampaignChapterData]

    [ChapterUni4 GearCampaignChapterData]

    [ChapterUni5 GearCampaignChapterData]

    [ChapterUni6 GearCampaignChapterData]

    [ChapterUni7 GearCampaignChapterData]


    [Courthouse_A_CogTag GearCollectableDataProvider]

    [Courthouse_B_CogTag GearCollectableDataProvider]

    [Courthouse_C_CogTag GearCollectableDataProvider]

    [Courthouse_D_CogTag GearCollectableDataProvider]

    [Courthouse_E_CogTag GearCollectableDataProvider]

    [Courthouse_F_CogTag GearCollectableDataProvider]

    [Courthouse_G_CogTag GearCollectableDataProvider]


    [Epilogue_A_CogTag GearCollectableDataProvider]

    [Epilogue_B_CogTag GearCollectableDataProvider]

    [Epilogue_C_CogTag GearCollectableDataProvider]

    [Epilogue_D_CogTag GearCollectableDataProvider]

    [Epilogue_E_CogTag GearCollectableDataProvider]

    [Epilogue_F_CogTag GearCollectableDataProvider]


    [Island_A_CogTag GearCollectableDataProvider]

    [Island_B_CogTag GearCollectableDataProvider]

    [Island_C_CogTag GearCollectableDataProvider]

    [Island_D_CogTag GearCollectableDataProvider]

    [Island_E_CogTag GearCollectableDataProvider]

    [Island_F_CogTag GearCollectableDataProvider]

    [Island_G_CogTag GearCollectableDataProvider]


    [Mansion_A_CogTag GearCollectableDataProvider]

    [Mansion_B_CogTag GearCollectableDataProvider]

    [Mansion_C_CogTag GearCollectableDataProvider]

    [Mansion_D_CogTag GearCollectableDataProvider]

    [Mansion_E_CogTag GearCollectableDataProvider]

    [Mansion_F_CogTag GearCollectableDataProvider]

    [Mansion_G_CogTag GearCollectableDataProvider]


    [Museum_A_CogTag GearCollectableDataProvider]

    [Museum_B_CogTag GearCollectableDataProvider]

    [Museum_C_CogTag GearCollectableDataProvider]

    [Museum_D_CogTag GearCollectableDataProvider]

    [Museum_E_CogTag GearCollectableDataProvider]

    [Museum_F_CogTag GearCollectableDataProvider]

    [Museum_G_CogTag GearCollectableDataProvider]

    [Museum_H_CogTag GearCollectableDataProvider]


    [RoofTops_A_CogTag GearCollectableDataProvider]

    [RoofTops_B_CogTag GearCollectableDataProvider]

    [RoofTops_C_CogTag GearCollectableDataProvider]

    [RoofTops_D_CogTag GearCollectableDataProvider]

    [RoofTops_E_CogTag GearCollectableDataProvider]

    [RoofTops_F_CogTag GearCollectableDataProvider]

    [RoofTops_G_CogTag GearCollectableDataProvider]


    [University_A_CogTag GearCollectableDataProvider]

    [University_B_CogTag GearCollectableDataProvider]

    [University_C_CogTag GearCollectableDataProvider]

    [University_D_CogTag GearCollectableDataProvider]

    [University_E_CogTag GearCollectableDataProvider]

    [University_F_CogTag GearCollectableDataProvider]

    [​IMG]
    [​IMG]

    Become a VIP member to receive exclusive content, new add-ons, and to gain access to exclusive multiplayer options. Season Pass
    Become a VIP member to receive exclusive content, new add-ons, and to gain access to exclusive multiplayer options. Season Pass

    [​IMG]
    [​IMG]
     
  2. Ai

    Airagone Newbie
    0/47

    Joined:
    Jul 25, 2012
    Messages:
    220
    Likes Received:
    37
    Trophy Points:
    0
    Gender:
    Male
    Location:
    Colorado
    Console:
    Xbox
    Hey is there anything you have to unlock by playing previous gears?
     
  3. Sp

    SpecOpsBeast Newbie
    0/47

    Joined:
    Jun 30, 2012
    Messages:
    123
    Likes Received:
    10
    Trophy Points:
    0
    Gender:
    Male
    Location:
    Pennsylvania
    Console:
    Xbox
    I can't effin wait for this game!!!!
     
  4. Sp

    SpecOpsBeast Newbie
    0/47

    Joined:
    Jun 30, 2012
    Messages:
    123
    Likes Received:
    10
    Trophy Points:
    0
    Gender:
    Male
    Location:
    Pennsylvania
    Console:
    Xbox
    I can't effin wait for this game!!!!

    How do people find these things? Lol
     
  5. Sp

    SpecOpsBeast Newbie
    0/47

    Joined:
    Jun 30, 2012
    Messages:
    123
    Likes Received:
    10
    Trophy Points:
    0
    Gender:
    Male
    Location:
    Pennsylvania
    Console:
    Xbox
    How do people find these things? Lol
     
  6. stefano7

    stefano7 Newbie
    0/47

    Joined:
    Apr 22, 2012
    Messages:
    276
    Likes Received:
    36
    Trophy Points:
    0
    Console:
    Xbox
    Could anyone confirm if its safe to play online yet?
     
  7. IIEvolution85II

    IIEvolution85II Gamerscore Wreckage :) Gold Subscriber
    0/47

    Joined:
    Aug 9, 2011
    Messages:
    4,878
    Likes Received:
    705
    Trophy Points:
    0
    Gender:
    Male
    Location:
    XPG all the Time!!!!
    Console:
    Xbox
    No it isn't ;)
     
  8. Ai

    Airagone Newbie
    0/47

    Joined:
    Jul 25, 2012
    Messages:
    220
    Likes Received:
    37
    Trophy Points:
    0
    Gender:
    Male
    Location:
    Colorado
    Console:
    Xbox
    has anyone get anything for the three day early access from pre-ordering at gamestop.
     

Share This Page

Close