DarkSiders' saves are compressed. So in order to edit them you need to extract and decompress the data from the save, and then compress and inject the data back in. That's where these two small command prompt apps come in... How to use offzip.exe and packzip.exe with DarkSiders saves. Legend: -RED = app name -BLUE = original save -PURPLE = extracted/unzipped file -GREEN = offset -ORANGE = option -YELLOW = output directory Note: your directories will be different than mine. In this example all the files I'm using are located on my Desktop. And if you're new to command prompt then you can drag 'n' drop the file or folder onto the window to write the text for you. 1) open offzip.exe in command prompt (view image) 2) type (view image): offzip.exe -a dssave0.sav Desktop 0 -it then decompresses and extracts .DAT files to the Desktop named by the offset in which they were extracted from...This is important to know because you'll need to inject the edited files back to the offset they were extracted from. 3) open the extracted file named 0000d035.dat in any hex editor. -That's where you begin to see all the values/strings and it's the closest to where the save data starts. 4) edit the file and save. (see editing below) 5) then run packzip.exe in command prompt (view image) 6) type : packzip.exe -o 0x0000d035 0000d035.dat dssave0.sav -it then zips and injects the specified data back in the specified file at the specified offset. Editing Darksiders' Saves. Legend: -RED = type indicator -GREEN = value (depends on indicator- either stored as long or float, also stored as little-endian/intel byte order) -BLUE = end, always there. -PURPLE = extracted file You must use offzip.exe to get the data files from the original save to edit. The original save's data is zipped/compressed. offzip.exe extracts and decompresses it. Once that data is uncompressed and extracted then you are able to edit the data. After you have your extracted data files from the save.... 1) open the .dat file in a hex editor (The files will be named by the offset that they were extracted from). The main values will be in the file 0000d035.dat (if you extract like I said and get that file). 2) now that the data is uncompressed you can read it... take a look at the text and see what you're looking for... Example: editing Souls... -search for the word "Souls" in text. -now position yourself right after the last "s" in the word... In hex, you'll see something like this (your value will be different): 03 28 6B 6E 4E 01 -If the first byte is a "03" means that the value is stored as a float(32) little-endian/intel byte-order. -If the first byte is a "02" means that the value is stored as a long/int32 little-endian/intel byte-order. -Then after that byte is your value, 4 bytes. (either stored as float or long, little-endian/intel byte-order). -There is always a "01" right after your value, so you know. You must edit the value accordingly or else it may not work. Also don't use values too high or else it may not work or either freeze the game. View of 0000d035.dat File: (There is more to edit, this was all I took a screenshot of...) 3) Edit how you like and save. 4) Then refer to how to use packzip.exe and inject/compress the data back into the original save... 5) Rehash your save AFTER using packzip.exe. DO NOT REHASH THE EXTRACTED DATA!!! (actually HBC won't even open the extracted files because they aren't CONs) Note: some of the things you can edit... "*" means it can be edited to gain an achievement. Just edit to one number less than what the achievement calls for, then get one more of that thing and the achievement pops! -kills* -kill types/riding* -souls -wrath -health -amount of armor pieces* -amount of chests opened* -weapon levels* -weapon XP -item amounts -deaths -damage received -damage dealt/blood spilled* -damage dealt by weapons -distance traveled -distance riding* -and probably more, can't remember right now... Video: Tutorial and research by JizzaBeez I have attached offzip.exe, packzip.exe, base converter, a tutorial and a modded save at start of game.