I'm trying to create a trainer for RE4 HD for Xbox 360. It's NTSC. I got the offsets needed to get the break, but when I try it, VS2010 doesn't want to pick up the changed value so it doesn't breakpoint. It is the correct value as I edited the value with Peek&Poke, it works fine. I just can't get VS2010 to pick up the break. How can I fix this? These are the offsets I got from editing: Pistol Ammo: C3998B34 | 0xA3998B34 - 4 bytes C3998B36 | 0xA3998B36 - 2 bytes MONIEZ: 8291D848 | 0x8291D848 - 4 bytes I was able to get Health to breakpoint, I'm still unable to get AMMO and MONEY to breakpoint.