GTA V: Title Update 1.6 Issues

Discussion in 'Articles' started by Bullet, Nov 20, 2013.

GTA V: Title Update 1.6 Issues

Bullet Nov 20, 2013

  1. Bullet

    Bullet XPG Original Founder EST 2000 XPG Founder

    Jul 16, 2009
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    Rockstar have yet again incited uproar over GTA V online. This time the latest patch 1.06 which included the Beach Bum free DLC as well as bug fixes has caused gamers to take to Rockstar's support blog and voice their anger. The two things that have upset gamers this time are:

    "The GTA$ and RP rewards for Races, Deathmatches and Parachuting are now based on the average time they take to complete."

    This means gamers can no longer rank up as fast as they were before, one angry gamer posted:


    The other thing is that gamers can no longer store Police cars in their garages which has spoiled the game for a lot of people.

    Check out the full changelog below:

    GTA V 1.06 Changelog:

    TITLE UPDATE 1.06:

    Along with the new Beach Bum update content, automatic Title Update 1.06 also includes a host of fixes and adjustments for Grand Theft Auto Online, which are listed here:
    • Fixed an issue where the game would delete your personal Vehicle if you have another player in it when you add a Tracker and Insurance.
    • Fixed an issue where players could become stuck on the aerial view when entering GTA Online with cloud servers down and having just launched a mini-game.
    • Fixed an issue where the mission 'Damaged Goods' would start even though it had previously been completed.
    • Fixed an issue where under rare circumstances players couldn't claim back their personal vehicle in GTA Online.
    • Fixed an issue where under rare circumstances players were able to get the Declasse Sheriff SUV into Los Santos Customs and respray it causing the menus to malfunction.
    • Fixed an issue where in rare circumstances players would lose all personal vehicles after being idle kicked and unable to rejoin an online session.
    • Fixed an issue where players could occasionally get stuck after killing a pedestrian with a golf ball.
    • Corrected an exploit where players would retain their personal vehicle after selling it at Los Santos Customs mod shop by transitioning back and forth between Story Mode and Online.
    • Corrected an exploit where players could keep repeatedly selling a Bati 801 to Los Santos Customs.
    • Corrected an exploit where players were able to duplicate vehicles by accepting a Mission while leaving a high-end garage.
    • Corrected an exploit where a player could start a Team Deathmatch with all players on the same team.
    • Players are no longer able to delete their GTA Online character while the Rockstar cloud servers are unavailable.
    In tandem with today's Title Update, we've also completed a new round of dynamic tuning on the game. This includes changes to the Bad Sport system and continued balancing of rewards for all different types Jobs. Notable adjustments are listed below:
    • The Bad Sport penalty for destroying personal vehicles has been reduced significantly.
    • Players will no longer receive a Bad Sport penalty when they are in a non-moving tank and other players crash a vehicle into them.
    • The GTA$ and RP rewards for Races, Deathmatches and Parachuting are now based on the average time they take to complete.
    • Players now receive GTA$ and RP rewards when failing a cooperative Job or being a member of the losing team during a Versus Mission, depending on how long the Job / Mission lasts.
    • Players now receive a bonus GTA$ multiplier for Missions when played at the higher difficulty levels (Normal = 1.25, Hard = 1.5).
    • In Team Deathmatch, all players on a team now receive the same GTA$ and RP rewards, with the winning team getting roughly 4-5x what the losing team receives.
    • Removed some instances of debris in specific Races, including the cardboard from the 'Down the Drain' Race.
    • Deliveries from Pegasus have been reduced from $1,000 to $200.
    • The cost of removing a wanted level by calling Lester has now been scaled based on the amount of stars you have - at a cost of $200 per star.
    • Restricted cars and vehicles that have been added to player garages through exploits have been removed. This includes tanks, helicopters and police vehicles.
    • The following vehicles have been added to the website in-game: BF Dune Buggy, Canis Bodhi, Karin Rebel, Maibatsu Sanchez 2, Vapid Sadler, Vapid Sandking SWB.
    • To eliminate any remaining vehicle loss issues, an additional automatic cloud save will occur when purchasing a vehicle or vehicle modification.

    Let us know your thoughts on the latest changes made by Rockstar. Do you think they are fair, or just another step too far?
    Last edited by a moderator: Nov 20, 2013
    1. al
      Funny fact here I should mention.

      They pretty much claim they patched the "sell car and still have it" glitch but yet it still works. Comes up with a "your personal car was impounded" but yet car isn't impounded lol.

      They also claim police cars used to be able to be saved? Unless duplicated or modded. They were never allowed in the first place ..
    2. Sk
      You used to be able to exploit nearly any vehicle into your garage. This is what they were referring to. I personally had an LSPD Cruiser, LSSD Cruiser, LSPD Riot Van, and Firetruck in my garage before the update, and can confirm that they were all gone when I started up afterward.
    3. an
      iv lost my tow truck..tank & buzzerd copter & my swat glitch doent seam to work for me any more..any one found another way yet
    4. BHLSpeedy
      i can still resell my car i dont have a problem with it right now so im still getting my millions an hour

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