This is taken from rockstars page Grand Theft Auto V 1.07 Patch Notes • Players are now able to sell vehicles that they have purchased from websites. • Players are now able to run in apartments and garages. • Reward for being a good sport has been increased from $1,000 to $2,000 • Fixed an issue where a character’s tattoos would disappear when encountering cutscenes. • Corrected an issue where players could make their vehicles and passengers invisible. • Sticky Bombs can no longer be thrown during the countdown for the starts of GTA Races. • Resolved issues where players were having problems accessing their accounts. • Corrected issues with Bounties. • Fixed an issue where players were charged full price for ammo for Grenade Launchers even if they were only buying one Grenade. • Fixed an issue where Grenades could be filled up to maximum during UGC GTA Races. • Team Balancing has been improved, friends and Crew members are now grouped together and Rank is taken into consideration. • Fixed an issue where if a player has banked all of their cash, they were only charged minimal amounts for dying. • The Karin Futo can now be recovered normally after being impounded. • Fixed an exploit where players were able to clone Tanks. • Respawning has been improved to reduce the chance of repeatedly spawning in the same location. • Cash rewards have been adjusted in Races, Deathmatches, and Parachuting to allow increases in pay-outs. • There is now a 25% RP bonus at the end of Deathmatches, Missions, CTF, LTS, Survival, player kills, and AI kills when playing in Free Aim. This gives extra credit for completing actions with more skill. • Until a Race has been verified, players cannot earn RP in UGC Races. • Added a new feature to allow easier Personal Vehicle retrieval from the Impound Lot. This has a cost of $250. • Reduced the chance of being noticed by the Cops in stolen vehicles. • Impromptu Races can no longer be launched when in a CTF or LTS. • Holdup Shopkeepers now have access to Ammu-Nation. You have been warned. • Due to changes in Deathmatches (Weapon Locking), some objectives will no longer appear in this specific type of match. • Weapon rewards (e.g. Shotgun in cop car) are blocked during weapon locked Deathmatches. • During Weapon Locked Deathmatches, Ammo Drops will not contain Molotovs. • Players who do not participate during Survivals can now be flagged as such by other players in the group and removed from the Survival. • New icons added for differing types of personal vehicle. • New awards added for the Creators. • Players are given 1RP for every ‘like’ they receive for their creations in the Creators. • Leaderboard functionality has been removed for any non-Rockstar content, i.e. no access to Social Club leaderboards in corona/end of mission, no best laps/personal bests, matched Crew for Head to Head etcetera. • Passive Mode is now free ($0) to allow players more options when playing with friends. • Three new public Playlists created for various group sizes, two new Capture-only Playlists, and updates to current themed Playlists with relevant Capture missions. • A new option has been added to allow players to fill all of their weapons with ammo in Job Coronas. This is a one-off payment costing $20,000. The ability to fill each weapon individually remains.