Game refuses to layerbreak when burning

xboxboxer Feb 17, 2013

  1. xboxboxer

    xboxboxer Member
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    I'm using burnermax payload with disk drive TSSTcorp SN-208BB. Using Imgburn and verbatim mkm 010 (same discs I've always used with 0 bad burns) everything looks good with burner max maxing out disc space. Burn speed 2.4x
    I burn it looks fine, verify shows error. It stops at the point where the layerbreak would happen. I tried with calculate optimal and layerbreak set to 2133520.


    Haven't burned a game since before the xdg3 game and this game is one of those. All the settings are on imgburn are on whatever is default. Is there something else I'm missing?


    Edit All xdg3 games the topic should say. Xgd2 and xgd3 truncated works fine but using the burnermax program it messes up.
     
  2. CruelGamer

    CruelGamer No Pain, No Gain!
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    INSTRUCTIONS FOR BURNING XGD3 BACKUPS WITH IMGBURN

    We recommended that you use the latest version of ImgBurn (v2.5.5.0
    at the time of writing, downloadable at
    The Official ImgBurn Website). Older versions may
    handle this process differently and/or give a different set of
    errors.

    Although it is set by default in ImgBurn, please ensure that under
    Tools > Settings > Write, you have “Layer Break (For DL Media)” set
    to “Calculate Optimal”.

    Please ensure that the layerbreak is set as 2133520 in the .dvd file.
    If you already have the XGD2 (or other) layerbreak value set in
    ImgBurn, the .dvd of the XGD3 ISO will override that setting and use
    the proper layerbreak.

    As mentioned above, ImgBurn will automatically reposition/limit the
    layerbreak to 2086912 when burning to regular DVD+R DL discs.

    Please see the included imgburn-xgd3-errors.png image for screenshots
    of the errors you’ll encounter in ImgBurn and what to click on in
    each dialog that pops up.

    Step by Step:

    1. Choose “Write image file to disc”, and after loading the .dvd
    file, click “Write”.

    2. ImgBurn will pop up a notice saying that there is not enough
    space on the disc to burn the image, and asks if you would like to
    continue anyway. Click “Yes”.

    3. Another message might pop up saying that optimal layerbreak
    position exceeds L0 capacity. Click “Yes”.

    4. An error will then pop up noting that “Set L0 Data Zone
    Capacity Failed”. Click “Continue”.

    5. The image will begin writing to the disc.

    6. Nearing the end of the write process, ImgBurn will pop up an
    error at around 97% or 98% (this is what we want — it’s
    intentional!). Click “Cancel”.

    7. A notice will then pop up asking if you would like ImgBurn to
    try and perform the “‘Close Track/Session/Disc’ functions”. Click
    “Yes”.

    8. Let the disc finalize, and you’re done!

    Credits do not go to me at all, googled it perhaps this helps you out mate. :)

    You may also check: http://www.xpgamesaves.com/topic/24370-how-to-burn-your-xgd3-backup-imgburn-new-version-no-errors/#.USBPjGfDCM8

    Don't know if you already saw that thread or readed it just trying to help you out.
     
  3. xboxboxer

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    That's the old truncate method, burner max payload is the new way and makes almost any burner able to make a full 8.7 gb burn.

    I just got a new pc and haven't burned any type of game on it and just installed imgburn so I'm trying to eliminate want can be causing this.
     

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