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Crysis 3 Mods for MP - starting ideas

buckwheet Feb 23, 2013

  1. buckwheet

    buckwheet Newbie
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    So after opening the crysis 3 iso and clicking on C3 there is a file gamedata.pak
    After extracting with 7-zip I noticed a file in Libs/bodydamage/bodydamage_mp.xml
    After i previewed the bottom looks interesting

    Shows values for bodydamage multipliers for left and right arms, head, torso.

    Anyone know how to edit these values or some ideas where to start?

    Also the engine/config/multiplayer.cfg
     

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  2. tE

    tEcHN0 Guest

    This is interesting, Caboose is your man for this ;)
     
  3. XPGCaboose

    XPGCaboose XPG Lifer TeamXPG
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    we've already looked into editing gamedata.pak, engine.pak, scripts.pak, no matter how little you do, the game freezes after the initial loading screen.
     
  4. JackMack

    JackMack I'm ADDZ's ***** :P BANNED
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    That's because you didn't fix the check in the xex (yes there is one, actually if i'm correct there are 4)
     
  5. buckwheet

    buckwheet Newbie
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    How you do that? I have a flashed 360, not a jtag/rgh.
     
  6. XPGCaboose

    XPGCaboose XPG Lifer TeamXPG
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    you can't fix the xex with only a flashed box as you can't run unsigned code. anything that would require the xex to be modified is rgh/jtag only.
     

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