Call of Duty: Ghosts - Map Pack 1 will be called "ONSLAUGHT" and will contain a NEW gun/weapon, NEW extinction map and 4 multiplayer maps. Now don't ask where I got this info from but the release date is the 28th of January nothing has been confirmed as of me typing this but I've got previous dlc dates spot on. Here is proof of the incomming DLC weapons. Here is more proof of the dlc weapons and a new map for extinction. As off now all I know about the map in the pic above is the map is called swamp. Also in patch_code_post_gfx_mp.ff (update 1.01): the following information was found. Containing all the maps and mp DLC. Spoiler map "mp_prisonbreak" longname "LUA_MENU_MAPNAME_PRISONBREAK" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_PRISONBREAK" mapimage "preview_mp_prisonbreak" camoally "elite" camoopforce "woodland" mappack "0" } { map "mp_dart" longname "LUA_MENU_MAPNAME_DART" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_DART" mapimage "preview_mp_dart" camoally "desert" camoopforce "elite" mappack "0" } { map "mp_lonestar" longname "LUA_MENU_MAPNAME_LONESTAR" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_LONESTAR" mapimage "preview_mp_lonestar" camoally "desert" camoopforce "elite" mappack "0" } { map "mp_frag" longname "LUA_MENU_MAPNAME_FRAG" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_FRAG" mapimage "preview_mp_frag" camoally "arctic" camoopforce "urban" mappack "0" } { map "mp_snow" longname "LUA_MENU_MAPNAME_SNOW" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_SNOW" mapimage "preview_mp_snow" camoally "elite" camoopforce "arctic" mappack "0" } { map "mp_fahrenheit" longname "LUA_MENU_MAPNAME_FAHRENHEIT" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_FAHRENHEIT" mapimage "preview_mp_fahrenheit" camoally "urban" camoopforce "woodland" mappack "0" } { map "mp_hashima" longname "LUA_MENU_MAPNAME_HASHIMA" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_HASHIMA" mapimage "preview_mp_hashima" camoally "urban" camoopforce "woodland" mappack "0" } { map "mp_warhawk" longname "LUA_MENU_MAPNAME_WARHAWK" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_WARHAWK" mapimage "preview_mp_warhawk" camoally "woodland" camoopforce "elite" mappack "0" } { map "mp_sovereign" longname "LUA_MENU_MAPNAME_SOVEREIGN" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_SOVEREIGN" mapimage "preview_mp_sovereign" camoally "urban" camoopforce "woodland" mappack "0" } { map "mp_zebra" longname "LUA_MENU_MAPNAME_ZEBRA" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_ZEBRA" mapimage "preview_mp_zebra" camoally "desert" camoopforce "elite" mappack "0" } { map "mp_skeleton" longname "LUA_MENU_MAPNAME_SKELETON" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_SKELETON" mapimage "preview_mp_skeleton" camoally "elite" camoopforce "woodland" mappack "0" } { map "mp_chasm" longname "LUA_MENU_MAPNAME_CHASM" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_CHASM" mapimage "preview_mp_chasm" mappack "0" camoally "urban" camoopforce "desert" } { map "mp_flooded" longname "LUA_MENU_MAPNAME_FLOODED" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_FLOODED" mapimage "preview_mp_flooded" camoally "urban" camoopforce "elite" mappack "0" } { map "mp_strikezone" longname "LUA_MENU_MAPNAME_STRIKEZONE" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_STRIKEZONE" mapimage "preview_mp_strikezone" camoally "woodland" camoopforce "urban" mappack "0" } { map "mp_alien_town" longname "MPUI_ALIEN_TOWN" gametype "Aliens" description "MPUI_DESC_ALIEN_TOWN" mapimage "preview_mp_alien_town" mappack "0" } { map "mp_descent" longname "LUA_MENU_MAPNAME_DESCENT" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_DESCENT" mapimage "preview_mp_descent" camoally "urban" camoopforce "desert" mappack "2" } { map "mp_battery3" longname "LUA_MENU_MAPNAME_BATTERY" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_BATTERY" mapimage "preview_mp_battery" camoally "urban" camoopforce "desert" mappack "3" } { map "mp_ca_red_river" longname "LUA_MENU_MAPNAME_RED_RIVER" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_RED_RIVER" mapimage "preview_mp_red_river" camoally "urban" camoopforce "desert" mappack "3" } { map "mp_ca_rumble" longname "LUA_MENU_MAPNAME_RUMBLE" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_RUMBLE" mapimage "preview_mp_rumble" camoally "urban" camoopforce "desert" mappack "3" } { map "mp_dome_ns" longname "LUA_MENU_MAPNAME_DOME" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_DOME" mapimage "preview_mp_dome" camoally "urban" camoopforce "desert" mappack "3" } { map "mp_boneyard_ns" longname "LUA_MENU_MAPNAME_BONEYARD" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_BONEYARD" mapimage "preview_mp_boneyard" camoally "urban" camoopforce "desert" mappack "4" } { map "mp_corp" longname "LUA_MENU_MAPNAME_COMP" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_COMP" mapimage "preview_mp_corp" camoally "urban" camoopforce "desert" mappack "4" } { map "mp_gaza2" longname "LUA_MENU_GAZA" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_GAZA" mapimage "preview_mp_gaza" camoally "urban" camoopforce "desert" mappack "4" } { map "mp_swamp" longname "LUA_MENU_MAPNAME_SWAMP" gametype "dm war dom sd conf sr grind infect blitz cranked sotf sotf_ffa horde hc thc" description "LUA_MENU_DESC_MAP_SWAMP" mapimage "preview_mp_dome" camoally "urban" camoopforce "desert" mappack "4" Also it seems IW are testing these files over on the PC version of the game. As always if I get any more information I will update this post