Ccaveman84's LT+3.0 And ABGX v1.0.6 (FW + Tools) Update/Download Thread - Slim FW Released!

ccaveman84 Nov 10, 2011

  1. ccaveman84

    ccaveman84 XPG Mod Freak XPG Developer
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    Ccaveman84's
    ABGX v1.0.6 And LT+3.0
    Download Thread

    Here I will be keeping you up to date with the latest news and progress on the new ABGX360 1.0.6 and LT+ 3.0 [​IMG]

    Bellow you will find downloads for the new LT+ 30 for Slim and Phat Xbox
    and the new ABGX, as well as the latest updates on LT+ 3.0 for slim consoles.

    Xbox 360 Slim FW Released!
    That's right finally LT+ 3.0 comes to slim xbox consoles along with a new JungleFlasher to accommodate it
    Dives covered in this update Lite-On 9504/0272, 0225, 0401, 1071 DG-16D4S.

    This version adds support for topology data in place of AP2.5 replay data for all XGD3 and AP2.5-active XGD2 backups.
    *NOTE: For drives that support AP2.5, all backups containing AP2.5 replay data will need to be patched or re-dumped and re-burned for compatibility with v3.0.

    iXtreme LT+ v3.0 for Lite-On Slim retains support for the use of truncated backups, although it it strongly recommended to use full XGD3 burns made with a compatible Lite-On iHAS drive flashed with the iXtreme Burner MAX fw.

    In LT+ v3.0, backups remain the same layout, but require new "AP2.5 topology data" in place of the older "AP2.5 replay sector" that was used in LT+ v2.x and older.

    Burned backups made for v2.x will not work on v3.0, and vice-versa. In the case of v3.0, the firmware would be looking for nonexistent topology data on a backup burned for v2.x.

    For v2.x, the firmware would be looking for nonexistent AP25 replay data on a backup burned for v3.0. Either way will not work, and will flag your 360 by failing AP2.5 challenges outright.

    Info and downloads bellow.

    LT+3.0 FW and Tools Downloads!
    JungleFlasher 0.1.92.Beta(304) (Phat & Slim Support) Download

    Latest LT+3.0 & Stock FW Pack: Download

    Tutorial For Flashng LT+3.0
    with JungleFlasher 0.1.92.Beta(304) (Phat):
    HERE

    ABXG v1.0.6 Download And Setup guide
    This is great news for us and means we will finally be able to patch our games again
    without worrying if we have the correct topology data or not.


    Download ABGX360 1.0.6 HERE
    Download Mirrors HERE


    Bellow are pictures and details of how to set up ABXGX 360 settings
    to correctly patch your XGD2 and XGD3 games.
    Options Tap
    [​IMG]

    Manually Patch Or Extract Files Tab
    [​IMG]

    Autofix Tab
    [​IMG]

    Rebuilding Tab
    [​IMG]

    Misc Tab
    [​IMG]

    After selecting the settings needed go to file and click save settings
    this will ensure your settings are loaded every time you use ABXG360 v1.0.6

    [​IMG]

    When verifying XGD2 games if you are presented with this message
    Do not worry this is normal for XGD2 games as it states, It is pretty self explanatory and can be happily ignored
    If you are getting this message when verifying an XGD3 game then re-rip or download a new copy.

    [​IMG]

    Details of ABGX 1.0.6 Found Here
    Changes affecting all platforms:
    - XGD3 support.
    - Replaced AP25 replay sector support with support for topology data (for consoles which do AP25 checks -- make sure you have LT+ v3.0 or later).
    - Added "Min Kernel Required" (to boot the game) when checking an XEX.
    - Added improvements to AutoUpload (used by uploaders) including extended C/R for SS (using the original disc) to make sure files uploaded to the database have very accurate angle measurements.
    - Added optional command line argument "--speed" for setting drive speed when checking a burned DVD. Example: "--speed 12" will attempt to set the drive speed to 12x. You can try to set any speed you like, but setting a speed higher than what your media supports may cause read errors if the drive's firmware doesn't govern it. "--speed 0" will set the drive's default speed.
    - Added optional command line argument "--showsstable" for when you want to see the SS C/R data but you still prefer medium or low verbosity. The SS C/R table has also been updated with "Mod?" being split into "Tol" (response tolerance) for the CCRT entry and "Mod" (response modifier) for the drive entry, also "Pad?" has been renamed to "Typ" (type). Thanks Redline99!
    - Added vendor specific additional info and bus type when displaying optical drive names (bus type displayed on Windows only).
    - Updated the list of optical drive sense code errors.
    - Updated the game ratings definitions.
    - Fixed a bug which negated the ability to recover from a write error when rebuilding an ISO using the low disk space method. It's unlikely that a write error would be recovered on subsequent retries, but at least now it will write the data in the correct place if it does recover.
    - Fixed a bug which caused "Unknown Media: 0x00000000" to be displayed if the "Secure Virtual Optical Device" media flag was set and the "XGD2 Media Only" image flag was not set (The "XGD2 Media Only" flag has also been renamed to "Original Media Only" in abgx360 since they are using the same flag for XGD3).
    - The archaic caution message about angle 359 was removed, but you are still able to "fix" it if you still have iXtreme < v1.4 (really old and not suitable for XBL anyway).
    - Ability to "extract entire video partition (253 MB)" was removed; this doesn't make sense for XGD3 and isn't even very useful for XGD2 since it was just including a bunch of padding data that isn't even part of the real video partition... it was only needed for very old methods of concatenating with stealth files and a game partition to make a working backup.
    Note: The way video is checked/fixed is now a little different for both XGD2 and XGD3. The previous way was to check/fix both L0 video and L1 video off of L0, and then to check/fix "SplitVid" (L1 video on L1) afterwards by comparing it to L1 video on L0. Since XGD3 has no room for L1 video on L0, and to keep things consistent, video will now always be checked/fixed according to L0 on L0 and L1 on L1, and the "SplitVid" check is now gone (nominally). The only effective difference is that L1 video on L0 is no longer checked, but this is not a problem... it's not even supposed to be there and it's not visible to the host console when using a "safe" custom firmware. You can rest assured that only old and unsafe custom firmwares will read L1 video from L0; newer ones will read it properly from L1 (this is necessary in order to replicate the read/seek performance of an original disc).
    There is also a big annoying yellow message if you have "Check/Fix Video padding" enabled and you check an XGD2 game with L1 video on L0 (or any data in that area). To make the message go away you will need to either add command line option "--pL0" to confirm that you want to blank it out (XGD2 ISOs without L1 video on L0 will appear to have bad video data when checked with older versions of abgx360), or you can simply disable "Check/Fix Video padding", as it still makes no difference in terms of stealth... this option only exists as a way to make sure ISOs are "clean", with no extra data in areas that aren't CRC checked. Note that this version of abgx360 doesn't care about L1 video on L0... it will pad L0 video with zeroes whenever video is autofixed or manually patched.
    Sorry if the command line options are annoying (you can add them under the "Misc" tab of the GUI), but you can be sure that an improved v1.1.0 GUI is in the works...
    Note: The GUI has not been changed and will still display version 1.0.2, don't worry about it as long as the CLI app displays v1.0.6


    Tool Development Status
    8/11/11



    LT+ 3.0 Status Updates
     
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  2. Wallsch

    Wallsch Lifetime Gold Lifetime Gold
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    Yes, finally. Thanks for the update.
     
  3. ADDZ

    ADDZ ( * Y * ) Lifetime Gold XPG Retired Staff TeamXPG
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    HAPPY DAYS :D

    Thanks for the info caveman.
     
  4. ccaveman84

    ccaveman84 XPG Mod Freak XPG Developer
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    Happy days indeed mate

    Your welcome guys I'm looking forward to finally seeing my games in green again lol
     
  5. smoko400

    smoko400 XPG-This Is My Playground Lifetime Gold
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    Nice!! cant wait till its release.
     
  6. villan4eva

    villan4eva Ultimate Ninja!
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    About Bloody Time!! We Needed This Right At The Start
     
  7. ccaveman84

    ccaveman84 XPG Mod Freak XPG Developer
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    I totally agree but as we all know the ABGX guys are bloody lazy lol
     
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  8. villan4eva

    villan4eva Ultimate Ninja!
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    +Rep For That Comment :p
     
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  9. BxRKings

    BxRKings Developer XPG Developer Lifetime Gold TeamXPG
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    Thank god there working on a mew one. I wonder if they will make a new cool design with the program or leave it normal.
     
  10. XPGCaboose

    XPGCaboose XPG Lifer TeamXPG
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    same here. wonder if they will finally update the gui as well or just the CLI again. anyways great info there ccaveman
     
  11. iMethod

    iMethod Newbie
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    Nice, been waiting for this. Thanks for the info man.
     
  12. creelum

    creelum Gold Member Gold Subscriber
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    pretty good news now to get the lite on 1has and go from there
     
  13. ccaveman84

    ccaveman84 XPG Mod Freak XPG Developer
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    Lol glad to be of service guys, I will keep this thread updated as and when more news is released :)
     
  14. ADDZ

    ADDZ ( * Y * ) Lifetime Gold XPG Retired Staff TeamXPG
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  15. THECRACKER

    THECRACKER Newbie BANNED
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    is there any release date for abgx ?
     
  16. ccaveman84

    ccaveman84 XPG Mod Freak XPG Developer
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    No news on a Release date as of yet but as soon as there is I will update here :)

    also added to the OP :p
     
  17. XPG Paddy

    XPG Paddy FTP Staff Lifetime Gold
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    C4E Will sort it hes been dealing with this **** since like 2006. Then MS will go cry again :p
     
  18. XPGCaboose

    XPGCaboose XPG Lifer TeamXPG
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    Hope with the new information regarding the silently update dae.bin that this doesn't get affected too much and we can see a release of this in the near future. It's been too long without the GREEN to set your mind at ease.
     
  19. su

    super geek no 1 SG-1 Always No.1
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    I got offline before any of this crap started to happen back to GFWL where bans can't take place
     
  20. ccaveman84

    ccaveman84 XPG Mod Freak XPG Developer
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    Lol yeah man I myself have full confience in C4 and the team
    its just annoying for the time being.. especially for the people I have done MW3 and such for lol

    luckily I found out about this before I connected my flashie to live so mine is still ok the only ass is all my backups now have to be played offline for now :(

    oh well I am just glad I bought a legit MW3 for myself and have my legit slim still lol
     

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