Call of Duty 4 Console Hook View console output in XBWatson!

CRACKbomber May 1, 2013

  1. CRACKbomber

    CRACKbomber Resident Xbox Guru XPG Developer
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    Console:
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    Readme.txt:
    Code:
    Made by CRACKbomber
    Special thanks to Mojobojo for being awesome
    
    shout out to my niggas at Valve Software, Gaben for Life
    
    How to install:
    
    TU4 is needed!
    
    1.Place the 2 XEX's into the root of your cod4 folder
    2.Run the Launcher
    3.Open XBWatson to view the output
    4.?????? 
    5.Profit
    
    Any questions? AIM Me crack_bomber
    
    Look forward to BO2 console hook!
    Console Output:
    Code:
    Hooks set!
    Waited 1507 msec for asset 'ui_mp/menus.txt' of type 'menufile'.
    
    Huffman Took 5 Milliseconds
    
    execing default_480p.cfg from fastfile
    
    No content packs found
    
    Loaded zone 'ui_mp'
    
    Loaded zone 'common_mp'
    
    execing default_splitscreen.cfg from fastfile
    
    execing dvar_defaults.cfg from fastfile
    
    Loading fastfile mp_backlot_load
    
    Loaded zone 'mp_backlot_load'
    
    ------ Server Initialization ------
    
    Server: mp_backlot
    
    ----- R_Init -----
    
    Unloaded fastfile ui_mp
    
    Loading fastfile mp_backlot
    
    Setting party state to in-game
    
    Waited 967 msec for asset 'maps/mp/mp_backlot.d3dbsp' of type 'col_map_mp'.
    
    ------- Game Initialization -------
    
    gamename: Call of Duty 4
    
    gamedate: Sep  7 2007
    
    -----------------------------------
    
    Waited 27 msec for asset 'vehicle_80s_wagon1_brn_destroyed' of type 'xmodel'.
    
    Waited 1 msec for asset 'vehicle_80s_wagon1_brn_mirror_r' of type 'xmodel'.
    
    '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
    
      Domain is any number from 0.001 to 1000
    
    '0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
    
      Domain is any number from 0.001 to 1000
    
    -----------------------------------
    
    Going from CS_FREE to CS_CONNECTED for  (num 0 guid 0)
    
    Setting client 0 NATTYPE to 3
    
    Setting client 0 XUID to e000174dae7ea4e8
    
    Received packet 0 of stats data
    
    Received packet 1 of stats data
    
    Received packet 2 of stats data
    
    Received packet 3 of stats data
    
    Received packet 4 of stats data
    
    Received packet 5 of stats data
    
    Received packet 6 of stats data
    
    Setting state to CA_LOADING in CL_DownloadsComplete
    
    Setting state to CA_LOADING in CL_InitCGame
    
    LOADING... collision map
    
    LOADING... graphics
    
    LOADING... maps/mp/mp_backlot.d3dbsp
    
    LOADING... game media
    
    LOADING...  - textures
    
    LOADING...  - models
    
    LOADING...  - items
    
    LOADING...  - inline models
    
    LOADING...  - server models
    
    '0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
    
      Domain is any number from 0.001 to 1000
    
    '0' is not a valid value for dvar 'bg_shock_viewKickFadeTime'
    
      Domain is any number from 0.001 to 1000
    
    LOADING...  - game media done
    
    LOADING... clients
    
    CL_InitCGame: %5.2f seconds
    
    Hiding channel: gamenotify
    
    Hiding channel: obituary
    
    Adding channel: gamenotify
    
    Adding channel: obituary
    
    Hiding channel: boldgame
    
    Adding channel: boldgame
    
    Hiding channel: subtitle
    
    Adding channel: subtitle
    
    No channels added or hidden
    
    Loaded zone 'mp_backlot'
    
    Playing smoke grenades at time 3300
    
    R_MarkFragments: Too many triangles to mark, max %d radius %.2f at %.2f %.2f %.2f
    
    R_MarkFragments: Too many triangles to mark, max %d radius %.2f at %.2f %.2f %.2f
    
    
    Media
    [​IMG]
    http://www.youtube.com/watch?v=0Bs8uUWh9zg
    Download Link
     
    • Like Like x 2
  2. Coder123

    Coder123 Finnish Modder XPG Developer TeamXPG
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    cracka mawding some call of doodys :) nice work! :D
     
    • Like Like x 1
  3. To

    TotallyWack. Newbie
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    cool!
     

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