A bit more info on the reason we should wait for new ABGX

madasahat Oct 5, 2011

  1. madasahat

    madasahat Official XPG Spastic
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    Here is a bit from a .nfo from a scene release that was out a few mins ago

    +-RELEASE.NOTES

    Playable Regions: ALL (REGION-FREE)

    SplitVid, SSv2, AP2.5, and verified with abgx360!


    iMARS' release is completely missing the AP25 data and the SS replay
    table. Their rls appears to be some form of ODDE rip, but with 2.0
    offsets, and is missing the necessary stealth data. WTF kind of
    messed up tools are you guys using? iMARS release definitely isn't
    stealth, and actually won't even boot because of it. iMARS, the new
    0800 v3.0 and XBC are both publicly available - why not use them?!
    PEOPLE, THIS IS A PERFECT EXAMPLE OF WHY YOU SHOULDN'T BE PLAYING
    UNVERIFIED RIPS!



    P.S. From this point foward, we're dropping the "XGD3_0800" from our
    rls dirnames and going back to a regular naming convention form now
    that everyone is well aware of the new XGD3 format and that 0800 is
    the standard. All our rips will continue to be done with the new
    0800 unless otherwise specified under the Release Details section,
    or in the rls dirname.


    XGD3 BACKUPS OVERVIEW

    To end the confusion once and for all, *yes*, original XGD3 discs
    have a higher linear/track density and therefore a higher physical
    capacity than XGD2 and regular DVD+R DL media. As a result, XGD3 ISO
    backups are larger as well.

    For XGD3 backup support, c4eva has introduced in LT+ v2.0 the LT-MAX
    feature, which allows for XGD3 backups to use the maximum possible
    layerbreak for regular DVD+R DL media, and therefore all of the
    available space (8,547,991,552 bytes) of a regular DVD+R DL disc.

    Since there is still not enough space on a regular DVD+R DL disc to
    hold the entire XGD3 game partition, not to mention the Layer 1
    Video partition, this is not at all recommended as being "safe" for
    Xbox LIVE.

    XGD3 backups will still boot and play fine on LT+ v2.0 as long as the
    last approximately 1.7% of the game partition does not contain any of
    the actual game assets, which it usually won't because the end of the
    game partition is near the inner edge of the disc, and developers
    will try to keep their game data near the outer edge (middle of the
    game partition) to maximize read performance.

    Another necessary condition to booting and playing XGD3 backups on
    regular DVD+R DL media is that the kernel or game code itself must
    not perform any CIV (Content Integrity Verification) checks on any
    part of this last approximately 1.7% of the game partition (or at
    least it must not take any action after CIV failures). Even if there
    are no actual game assets in this area, there is still pseudo-random
    padding data which can be checked through CIV, and such checks can
    even be added later to the game code through title updates, or to the
    kernel through system updates.

    Just like XGD2, XGD3 backups still require the correct dashboard
    version-specific AP2.5 replay data. As they've done previously, MS
    has the ability to change the DAE.bin by way of a system update,
    meaning you may need to re-patch/re-burn at some point. The abgx360
    application and database will be updated accordingly to support XGD3.


    BEST PRACTICES AND SETTINGS

    The P2P XGD3 ISO rips that were floating around before this point are
    for ODDEs and are not compatible as-is with LT+ v2.0. Their PFI, DMI
    and SS sectors are in the wrong PSN (Physical Sector Number)
    locations and they are missing the critical AP2.5 replay sector and
    SS replay table. If you intend to play XGD3 backups on a firmware-
    flashed 360, it's up to you to make sure you're using proper ISOs
    made with 0800 v3.0, and to double-check by running them through
    abgx360 before burning.

    Keep in mind that this is the first of several potential disc-based
    backup solutions for XGD3. As such, it's recommened that all
    subsequent releases maintain the full ISO size and associated
    layerbreak (2133520) in the .dvd, which will help to ensure that they
    will be forward-compatible should any media manufacturers step up
    with new larger-capacity discs (which will be necessary in order to
    make XGD3 backups as safe as possible on Xbox LIVE).

    The actual layerbreak for XGD3 ISOs is 2133520. However, when burning
    XGD3 ISOs to regular DVD+R DL, ImgBurn will automatically reposition/
    limit the layerbreak to 2086912 in accordance with the disc's maximum
    Layer 0 data zone capacity (2,086,912 [LBA: 0 - 2086911]). The LT-MAX
    feature in LT+ v2.0 will compensate for this and allow you to play
    XGD3 backups with this wrong layerbreak, and therefore wrong game
    partition data PSN locations.

    In the case of growisofs as instructed below, in order to avoid
    errors when burning XGD3 to regular DVD+R DL, you may choose to first
    truncate the ISO to 8,547,991,552 bytes, and burn using a reduced
    associated layerbreak of 2086912. This should give you exactly the
    same end result as ImgBurn or CloneCD.
     
  2. setsae

    setsae " the one & only "
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    very good info mada.

    :victory:
     
  3. GamrInsanity

    GamrInsanity FanBoyFeed
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    those who are ripping games without the new XBC and new 0800v3 shouldn't be ripping games..... do it right or just don't do it!
     
  4. iMethod

    iMethod Newbie
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    C4eva has commented on this before and stated he doesn't agree. If the game is ripped properly with 0800, it will pass all current checks and be as safe as any other stealth backup on XBL.
     
  5. orion0912

    orion0912 Xpg Official Cripple
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    cheers mada thats sum interestin stuff m8
     
  6. Jedimaster

    Jedimaster Team XPG Gold Subscriber
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    C4eva has said a few times now "This is safe AT the moment", "Passes all current checks"

    The reason this is currently safe is because M$ do not conduct CIV checks (Content integrity), if M$ implement CIV checks all 0800 backups will fail due to missing final padding from the disc. Bear this in mind, because i think some people assume 0800 rips are safe full stop.
     

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