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Pathfinder Will Finally Get Its Own Isometric RPG Thanks To Successful Kickstarter

Jonny Weston Jun 27, 2017

  1. Jonny Weston

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    Chris Avellone will do narrative design alongside Russian dev team

    Dungeons & Dragons’ younger sibling, Pathfinder, is finally getting its own isometric role-playing game thanks to a successful Kickstarter campaign. Pathfinder: Kingmaker has already hit its $500,000 goal, and the developer is teasing a handful of stretch goals with two weeks left to go.

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    Kingmaker is being developed by Owlcat Games, a Russian team whose previous titles Skyforge and Allods Online have mixed reviews on Steam. Working in their favor is the fact that they’ve signed on Chris Avellone, former chief creative officer and co-founder of Obsidian Entertainment, to do the narrative design. Avellone has been on a tear recently, contributing his talents to Torment: Tides of Numenera and Prey among other titles.

    Pathfinder is a game system from Paizo Publishing, which used to work very closely with Wizards of the Coast to create adventure modules in the Dungeons & Dragons 3.5 edition ruleset. In late 2007, with the release of D&D’s 4th edition on the horizon, Paizo made the decision to go its own way. Since then, Pathfinder has grown to become one of the most popular tabletop RPGs in the world.

    Previously, the most successful digital version of Pathfinder has been a collectible card game called Pathfinder: Adventures. That game, which is developed and published by Obsidian Entertainment and Asmodee Digital, started on mobile platforms and just this month launched on Windows PC and Mac via Steam.

    Kingmaker is based on the Pathfinder module of the same name, and will include “a host of brand-new events, companions, allies, and threats that expand and enhance the original” according to the Kickstarter page. In it, players will journey through the Stolen Lands region of Golarion on a quest to create their own kingdom. In addition to top-quality graphics and animation, the Kingmaker campaign touts an unusual progression system.

    “Building a kingdom goes beyond simply building a stronghold,” reads the Kickstarter page. “Your kingdom is a reflection of your character and your choices throughout the game. It is a living thing shaped by your alignment, your allies, and your ability to lead your people. Not only can your kingdom expand, opening up new territories and allowing you to build new towns and communities, but your capital city will physically change based on your decisions, your policies, and even whom you choose to ally with.”

    The promised delivery date for the final game is listed as August 2018. Backers can get their copy for as little as $28, while higher tiers include a soundtrack, art book, physical miniature and a cloth map among other perks.


    You can watch the full Kickstarter pitch video below.


    Source: Polygon
     

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