This is a Beta Release [ aka not Bug free ^^ ] How To Use: 1. Unpack the Trainer Files 2. Start the Project Daedalus.exe 3. Launch the Game you want to Play 4. Type the Ip from your 360 into the Editor and click "Connect" 5. Start the Editor you want to use 6. Activate the Options 7. To Search for Updates " Click Menu than Search For Updates" Things you Need: 1. xbdm.xex or Devkit Kernel 2. a Pc ^^ 3. Jtag/Rgh 4. .Net 4.5 when you find a bug pm me. ps. the name of the aio is not final ( i cant find a cool unused name ^^ ) when you get a error ( oops pointer not found etc. ) make a 512mb ram dump ( you need to be ingame aka load your save ) with simpledump/simpledump++ ( you mybe need the sdk when you use simpledump++ ), upload the ram dump and than send it to me via a pm + some ingame stats. Retail/Devkit ( Rgloader ) http://www.mediafire...ij2gqoozx8g0oka Project Daedalus is now Infinity to download just use the update function or download the new AiO from this thread -->http://www.xpgamesaves.com/topic/78834-infinity-rte-aioproject-hive/ 1. to update click menu --> search for update --> install --> done 2. to read the rls log click menu --> news .
Amazing work will definitely be using it, just have one question tho. how do we know we are using the right TU for the game? or all the RTE are meant to use with no TU?
all rte´s are "no tu" versions when a rte is made for a tu you can see it when you click the menu ( just look at the deus ex rte than you see what i mean )
When i try to use the borderlands 2 RTE i get this. System.InvalidOperationException: Unable to generate a temporary class (result=1). error CS0119: 'bool' is a 'type', which is not valid in the given context error CS0119: 'bool' is a 'type', which is not valid in the given context error CS0119: 'bool' is a 'type', which is not valid in the given context error CS0119: 'bool' is a 'type', which is not valid in the given context
i get same problem no matter what i try to use :/...,.. thanks though just need to find what's wrong lol