i dont want to use xppowerplay as i want start and back to selectively enable cheats as i need all the controls. im currently using peekpoke to enable cheats from my laptop. im wanting to share the cheats im using just need to find the tddev trainer launcher files i think ? cheers for any help
ah that sucks. thanks for the quick reply. i take it that it will never get released to the public then?
Maybe in the future who knows but for now there only a few that know are privileged to be able to use it.
What are the other programs that are used for making trainers? Sent from my SGH-T959V using Tapatalk 2
you can use xpploader which there are lots of tuts for that around and even a couple on here once you get it working it is very easy to setup a trainer
Too much ripped code without credit to the XPPLoader team, c0z, as well as FSD not to mention incorrect usage of threads not checking for memory leaks which would potentially happen with that crappy coding. Too confusing, no support for hooks, code caves or anything else necessary in game hacking. The button mapping start+right thumb is fucking retarded and no one would want to press those two over anything. Last but not least a complete rip of my idea for my trainer engine AND it's also a fucked up one too because he didn't use the right UI methods thus he's only got options of disabling or enabling all cheats which is fucking retarded why provide such in the first place if you're just going to have the same god damn options as XPowerPlay. Btw, take a look at XPowerPlay and XeSearch development notes you'll see mentions to my name if you ever actually took a look at the fucking credits instead of just ripping code and claiming as your own which is why I decided NOT to release my latest tools and the rest of the community can screw them selves for being leeching retarded bumbling code ripping idiots, c0z is also pissed off about people re-writing dash-launch and claiming it as their own. Also, Make it known that all of the talk above is aimed at the so called "author" of that distributed code you've just posted. They need to go back to programming school and stay the Flubber off the 360 before they seriously freeze some systems from cheats being disabled/enabled actively spawn to many threads tax the CPU possibly cause a overheat at worst I wouldn't trust it at least it would freeze your system and you'd have to reboot. Update: Looking closer at the code it would seem that the author didn't even understand his own code especially because he's spawning system threads instead of just normal ones ( Which you'd know the difference ) and upon doing so you'd expect if he'd known the differences. That the launcher included wouldn't just rely on dash-launch to load it's self as a system module but would rather load a system thread and then begin to launch the trainer through that so that dash launch would no longer be needed. It's been a long time since I've wrote any fresh code for the 360 but this is just plain out insanity and it's complete crap to point out a few more bad factors of this there's no confirmation of whether all the codes have been enabled or disabled so you never know if your input has had an effect until you actually try it. It's not user friendly at all and should've never been publicly distributed knowing such, ( Especially with the bugs in it ). My list goes on the XInput Polling is being done wrong although it may work a longer sleep would be better on performance I mean these people have to understand that when you're writing this code a whole game that uses most of the systems resources will be running at the same time you can't just use the entire system and tax the Flubber out of it to your liking, you'll wind up lagging the game then your trainer is completely pointless because the game is no longer playable. The options are fucking horrible disable or enable all cheats?, What kinda crap is that do something different for once at least map full "codes" to potential cheats like for instance "makemegod" on your virtual keyboard layout actually enables godmode not just 1 number fuckin enable/disable with no confirmation. There was no thought put into this implementation at all just a Fecal Leaking ton of copying and pasting from the SDK docs and other people's publicly posted source.
not my code just found it at http://Link Removed/forums/showthread.php?14140 thanks for the info. ill just stick to using peekpoke plugins
In the future I may release my original trainer engine source since I'll be improving it quite soon here and eventually hooking the hud and stuff but that's certainly things to be discussed at a later time when it comes.
That's really sad, because, i mean, lots of us may have thee skill to achieve such trainers. You already came with a great GUI skeleton, it's too bad not to only share it, instead we should remake the wheel. I feel you, i know that those scenes are often not giving credit where credit is due, but in the end, we end up with complete bloated/misoded tools. I really do hope that you'll share your trainer skeleton source. In the mean time, have a nice day.
Le Me derping around google. le me finding this page. le me reads its not public. le me keeps googling and finds it is public.